DS Design = Nintendo Profits
There's nothing but good news in Nintendo's world right now, as the success of the DS leads to a more profitable financial year than they'd initially expected. From the article: "The company has re-estimated a net profit of 95 billion yen ($807 million) for the year ended March 31, compared with its previous forecast of $637 million. Last year the firm took £739 million." To get an idea of why the DS is so successful, Gamespot has a breakdown of an interview with the DS Engineers.
>Ofcourse I haven't played any multiplayer games yet, where I will undoubtedly get slaughtered by people who have found a better configuration.
;)
yeah, good job there's no in-game chat or there'd be screams of "omh teh ghey opposable-thumb-wh0ring!!!1 h4x!1"
Dear Troll,
Can't make games without money!
Love,
Rydia
My favorite part of that little chart of sales numbers is the fact that the Gamecube is beating the Xbox 360 in sales.
That just makes me so happy.
--- witty signature
Having just bought a DS a month ago, I can see just why Nintendo is making profits like this. The games are quite fun, and cheap. An advantage of coming into it 18 months after release, I have been able to buy a bunch of last year's games cheaply (about $10). If you haven't played it before, it's still new to you.
Nintendo provides reasonably priced fun over megaflipipolygons per nanosecond statistical jerk-offs. That's worth my money.