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DS Design = Nintendo Profits

There's nothing but good news in Nintendo's world right now, as the success of the DS leads to a more profitable financial year than they'd initially expected. From the article: "The company has re-estimated a net profit of 95 billion yen ($807 million) for the year ended March 31, compared with its previous forecast of $637 million. Last year the firm took £739 million." To get an idea of why the DS is so successful, Gamespot has a breakdown of an interview with the DS Engineers.

4 of 91 comments (clear)

  1. Re:DS Lite & Metroid Prime Hunters by Yahweh+Doesn't+Exist · · Score: 2, Funny

    >Ofcourse I haven't played any multiplayer games yet, where I will undoubtedly get slaughtered by people who have found a better configuration.

    yeah, good job there's no in-game chat or there'd be screams of "omh teh ghey opposable-thumb-wh0ring!!!1 h4x!1" ;)

  2. Re:Profits? who cares by Rydia · · Score: 3, Funny

    Dear Troll,

    Can't make games without money!

    Love,
    Rydia

  3. Re:Sales in Japan by Darth+Maul · · Score: 2, Funny

    My favorite part of that little chart of sales numbers is the fact that the Gamecube is beating the Xbox 360 in sales.

    That just makes me so happy.

    --
    --- witty signature
  4. Not surprising to players, only "journalists" by whoop · · Score: 3, Funny

    Having just bought a DS a month ago, I can see just why Nintendo is making profits like this. The games are quite fun, and cheap. An advantage of coming into it 18 months after release, I have been able to buy a bunch of last year's games cheaply (about $10). If you haven't played it before, it's still new to you.

    Nintendo provides reasonably priced fun over megaflipipolygons per nanosecond statistical jerk-offs. That's worth my money.