In-Depth ajaxWrite Review
mikemuch writes "ajaxWrite is the first offspring of ajax13, Michael Robertson's (of Lindows and SIPphone fame) latest startup that aims to deliver a brave new line of web-delivered, AJAX-based apps. ExtremeTech today has an in-depth review of just how apt a replacement ajaxWrite is for the big installed word processors. It's a neat idea, but let's just say the web-based word processor has some catching up to do."
Let's just say that writing client-side applications in JavaScript is a really bad idea. Why would anyone choose to write their application this way? It's an attempt to take something that was originally intended for linking together scientific documents, force fitting a layout language on top of it, which is still really beholden to the underlying document structure, then overlaying that with a scripting language, which is to say, various scripting language interpreters (one for every browser) to try and change the layout and the document on the fly.
That's what AJAX is - scientific papers posing as layouts posing as interactive applications. It's bad software practice, a misuse of technology, and an excuse for people to attempt to use limited skills to try to hack a simulated client side application, but one that is fundamentally asynchronous, difficult to debug, never provably functional (what browser are you using?) and just plain, well, bad.
Alright, enough ranting. Mod me down if you want, but when AJAX and "Web 2.0" crashes and burns, you heard it here, well, not first because I'm not the only one to say it, but, well, you heard it, okay? You are, of course, free to do whatever you wish with your time, but please just stop architecting applications like this. I want real applications, not browser-junior app... let... things.
The same people who rolled this out, also have an AJAX video editor. The problem with editing video on a web interface is that all rendering must be done on the server-side. The problem with server-side rendering of video at or near realtime is the necessity of a renderfarm. The problem wth a renderfarm is that it costs money. The problem with costing money is that there's no way they can make any, except by charging ads, which won't be near enough. They could embed ads into the videos, but I still don't think that'd cut it. I'd only pay to have my vids rendered online like this if it was dirt cheap ($1 or $2/month), which a renderfarm isn't.
Silence is golden... and duct tape is silver.