Oblivion To Be Patched, Sells Well
Gamers with Jobs has word that a patch for Oblivion should be expected sometime in the near future. The future official content downloads, at the same time, should be cheaper to obtain. Meanwhile, the game has been burning up the charts, according to Next Generation: "The title has become the fastest-selling Xbox 360 game in North America, and according to The NPD Group, it's currently the best-selling PC game, with the Oblivion Collector's Edition following behind at number 2. NPD also reports that the RPG made up 13 percent of PC game sales during its first week on the market -- more than four times the sales volume of the next best-selling title."
The manual was a guide on how to avoid bugs.
Take this excerpt from page 53:
You may be tempted to enter the ancestrol tomb of C'Baothag, which holds silks, spices, and unimagineable riches beyond measure. DON'T. Entering this cave will cause the game to crash to your desktop, erasing all your saved games. You have been warned.
Yeah, the new magicka regenration rates make mages more powerful than they were in Morrowind. In Daggerfall, there was an ugly bug they never quite patched away that allowed you to absorb your own spells at 100% efficiency if you had innate spell absorption, so you could build a ranged AE spell and fire it at the floor at your feet to kill everything at an overall cost of 0 magicka. This made mages tiny gods.
Morrowind had the stupid Breton/Atronach combo that allowed you to cast a spell summoning an ancestor spirit, piss it off, and absorb about 50% of the sleep spells it cast at you for tons of extra magicka. It was convoluted, but it made the Atronach sign work pretty well and kept mages going without excessive potion use. This combo got even uglier using items enchanted with summon spells if you were good at recharging them.
Oblivion has innate magicka regeneration that sort of renders the Atronach sign obsolete unless you can find something like the summoning trick from Morrowind (who knows, maybe there is one). Anyone with sufficient magicka can just build bad-ass spells, cast em, then wait a few seconds to get their magicka back and keep on truckin.
So yeah, magic is kinda overpowered, though it was insanely overpowered in Daggerfall.