Wal-Mart Controls Modern Game Design?
An anonymous reader writes "That Wal-Mart smiley face is looking pretty evil now that Allen Varney has explained how much influence they have on virtually every modern game: 'Publisher sales reps inform Wal-Mart buyers of games in development; the games' subjects, titles, artwork and packaging are vetted and sometimes vetoed by Wal-Mart. If Wal-Mart tells a top-end publisher it won't carry a certain game, the publisher kills that game. In short, every triple-A game sold at retail in North America is managed start to finish, top to bottom, with the publisher's gaze fixed squarely on Wal-Mart, and no other.'"
Me neither.
Yet you have the grammar skills of the typical Wal-Mart shopper...
Regardless of what the general Slashbotter feels about any number of retailers, a healthy majority of people buy too much of their shit at Wal-Mart.
I wish we'd stop linking to sites with such broken designs. It appears that my choice of font is too tall for the almighy web designers at The Escapist, and so the bottom of each column on the page is chopped off.
Also, although artificial pagination is such a common annoyance on the web today that it is not worth mentioning, for some reason whenever I switch into the tab containing the article, it sees fit to move to a different page!
(This seems to be a conflict between the page's choice of pgup/dn for next/previous page and my browser's use of ctrl+pgun/dn for next/previous tab).
So, before you buy your next widget, think about the kind of future you want *your* kids to have.
-b. - speaking as the owner of a small consulting business here