Slashdot Mirror


Games Lead To Violence and Drugs?

A joint University of California, SFO/University of Pittsburgh study has been released which finds "playing violent videogames can lead young men to believe it is acceptable to smoke marijuana and drink alcohol", Gamasutra reports. Reuters is also carrying the story, with some information about methodology available in that piece. From the article: "Brady and Matthews had a group of 100 male undergraduates aged 18 to 21 play either Grand Theft Auto III or The Simpsons: Hit and Run. In the Simpsons game, players took the role of Homer Simpson and their task was to deliver daughter Lisa's science project to school before it could be marked late. In Grand Theft Auto III, players took the role of a criminal, and were instructed by the Mafia to beat up a drug dealer with a baseball bat."

2 of 228 comments (clear)

  1. Re:Other way around? by diamondmagic · · Score: 4, Informative

    If you bothered to read the article at all, you would know that this was not an observational study, but a scientific study in which the subjects were required to play a randomly selected game. GTA resulted in the worse-off outcome. That's it, that is all there is.

  2. Yeah, just like.... by netfool · · Score: 4, Informative

    ...comic books, the Waltz (no kidding, look it up!) and Rock & Roll.

    --
    Left 4 Dead Gaming Group - http://www.l4dgg.com