Boycott the Gold Farmers?
Next Generation is running an editorial penned by former PC Gamer Editor-In-Chief Gary Whitta, wherein he calls on gamers to shut down gold farmers. From the article: "PCG's refusal to accept their advertising is a bold first step toward suffocating these reprobates. But it won't do the job completely: there will always be less-scrupulous outlets who won't be so picky about where their ad dollars come from. The only way to really cut off gold farmers at the knees is not by refusing to take their money, but by refusing to give it to them. And that responsibility falls to you, the community of players they target."
"only way to really cut off gold farmers at the knees is not by refusing to take their money, but by refusing to give it to them."
Wrong, wrong, wrong. The only way to really cut off gold farmers is for companies like blizzard to change the game such that there isn't so much focus on "gold". I don't like the idea of having to spend 3 months of farming herbs to be able to afford to buy an epic mount, hence i go buy gold to get the epic mount. If they made it based on completing quests we wouldn't have this issue? No gold necessary to get the epic mount. Just quests. The reason above is the only reason that I've yet bought money in an MMO.
I agree there's a need for some currency to be used in MMOs, but the current implementation of it in games like WoW is the issue.
"What is the answer?" (Silence) "In that case, what is the question?" --Gertrude Stein
The Auction houses in Wow for instance, represent a capitalist economy with all the dynamics of supply and demand. That hardly eliminates gold farmers.
No, the auction house represents a market system. Markets have been around since the dawn of civilization. Supply and demand is a market force, but not necessarily and indicator of capitalism. Socialist counties also have markets you know.
Capitalism implies that the means of production (factories, farms, etc) are privately owned. WoW is definitely not capitalist in that there are no in game assets that produce income, AKA Capital.
I like gold farmers. I have used them in the past and will use them in the future.
I play games for fun- not as a second job. Farming for gold isn't fun. Its mind numbing, boring, tedious work. Yet due to flaws in game design, many MMOs require it. Since I don't like doing it, I'd rather pay someone else to do it for me, allowing me to skip directly to the parts which are fun. Its a win/win/win. The gold farmer gets cash, I get to have fun, and the game company continues to have me as a subscriber.
You want to stop farming? STOP MAKING FLAWED GAMES THAT REQUIRE IT! Remove the god damned grind already. Get rid of uber items. Get rid of items that drop once a week or once a year. There you go- we now have no reason to farm, so we have no reason to buy gold. And the game is better as a result- you've removed a monotonous, repetitious bore from the game. Until the industry evolves away from the EQ idea of time sinks as content (hint to developers- no, its not), gold farming will live on, as its the only thing that makes the games playable.
I still have more fans than freaks. WTF is wrong with you people?