Garry's Mod Goes Commercial
Gothic_Walrus writes "A recent entry in The Steam Review brings the news that Garry's Mod, the popular mod for Half-Life 2 that allows players freedom to play with the game's physics engine in what is effectively a sandbox mode, is going to be sold through Steam at a $10 price point. It's worth noting, however, that the current version of the mod will remain as a demo."
To be totally honest, if I had developed Garry's Mod, I would sit down one day and say "I'd be insane not to sell this." It's fully featured, well done, and allows you to explore the exact mechanisms of the fantastic Source physics engine. If i were still into it hardcore, I'd probably throw down the $10 for the extra features in the pay version.
This is the beauty of Steam and how independent publishing works - the same way everything else does. Have a good product that people like and enjoy using? Sell.
ACs are modded -6. I don't read you, I don't mod you, I don't see you. Don't like it? Don't be a coward.
You know, paying for garys mod is like paying for a tech demo. All this thing is used for is to play around with a graphics engine you already paid for in HL2. I really don't understand why anyone would want to pay for this. Just another tiny expansion to milk money out of peoples pockets, like selling CS for HL1 in stores when it was free online.
With the increasing complexity of the toys, addons, and other hacks a good game inspires, it's always good to see an independent modder make good on his or her work, especially when it's something a bit more inspired than a simple "put Barney the dinosaur into Doom" or "put a beard on Mario" hack.
Slashdot Burying Stories About Slashdot Media Owned
is going to be sold through Steam at a $10 price point.
What is with this "price point" stupidity? Why can't people simply say that it will be sold "for $10", without adding a completely meaningless appendage?