LucasArts Aims for #1
The New York Times has an interesting profile of LucasArts, the game development house attached to George Lucas' company. They discuss some challenges with being so closely associated with Star Wars, and detail their role in the Lucasfilm company as a whole. From the article: "[Ward's] most challenging days may be ahead. The videogame industry has been in the doldrums for months; video game sales are lagging as consumers wait to buy the next generation of consoles, including the PlayStation 3. And perhaps most important, Mr. Lucas has no plans to make any more 'Star Wars' movies. That means LucasArts will have to work that much harder to come up with ideas of its own. 'We are not the Star Wars game company,' said Micheline Chau, president of Lucasfilm. 'And Jim knows what he has to do.'"
Was it just me or did this article expertly side step Star Wars Galaxies?
... doesn't anyone else want to serve Admiral Thrawn as much as I do?
I know that Sony Online Entertainment are the developers for SWG but I'm also interested in what the president of the licensing company has to say about that game. Actually, I'd like to see him interviewed in an "Ask Slashdot" much like John Smedley was a while back.
Among the questions I'd like to ask him would be:
How would you describe the decision making process that has gone into designing SWG?
Do you think that SWG is drawing nearer and nearer to a "true Star Wars Experience" or moving away from it? How? Give examples.
Do you expect to be a top five video game competitor with no MMORPG out and available? They seem to generate a lot of revenue compared to classic console games. EA has the Sims franchise while Microsoft generates Xbox Live monthly revenue.
What are your favorite and least favorite aspects of working with George Lucas?
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I'm not sure why this article accents the fact that no more Star Wars movies are coming out. They've made quite a few off IV, V & VI--one would think they could make just as many off of I, II & III along with the coming TV series. And don't forget the expanded universe that the literature written would provide
My work here is dung.
But we'll kill a finished Sam & Max game in a second! They would do better to stop just releasing Star Wars games and little else if they want to change that perception. It's too bad most of their adventure gaming people have moved on to places like Telltale.
If they want to be #1, give us back the good-old 2D cartoon-style humor filled adventure games.
I never liked any of the star-wars themed games, but the adventures were fantastic.
Everything else has been Star Wars or Indiana Jones.
LucasArts used to be known for its Adventure games, but under Mr. Ward's leadership, they flushed that down the toilet in favor of more Star Wars. They got such bad press from the Sam and Max 2 cancellation that they removed the Press Release from their site. LucasArts can claim that the genre is dead, but when companies like The Adventure Company continue to make money off of them, it would appear that LucasArts is wrong.
The question is, will LucasArts put its money where its mouth is, or simply continue to be the Star Wars company?
GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
That they are not a "Star Wars" game company. God knows that nobody is interested in Star Wars anymore.
Lucas Arts has made some pretty interesting and innovative games in the past, like Grim Fandango and Full Throttle. I wish they would bring back some of the talent behind those games, and ACTUALLY produce a non Star Wars game, then at least that statement wouldn't be moronic.
Anything to do with Lucas-X these days is so wrapped up in Star Wars, George needs some therapy because he can't let it go. A Star Wars television series? Endless tie in games and merchandising products?
When does someones obsession and love of something turn into a reason to go to the loony bin, I think George has long since passed that point.
Lucasarts will have to pull some gems out of their asses if they hope to ride out the current downturn in video games. We are nearing another video game drought, like back in the 80's with the Atari. Game are just not inventive and innovative anymore. Video gaming bottomed out in the 80's because Atari kept pumping out the same old tired titles. Stick figures bouncing around on a static screen with two bit sound effects. People got tired of essentially playing the same game back in the 80's.
People are getting tired of essentially playing the same game, now, in 2006. Quake 4, Doom 3, HL2, Star Wars: Whatever. MMORPGs that go no where. I actually think ALL next gen game consoles will bomb and the Xbox360 is off to a good start (for bombing that is).
Game companies have grown too complacent and used to the idea that by spinning off another game based on a successful franchise, your going to make millions in profit. Every MAJOR game developer currently is working on a SEQUEL. Smaller game developers are simply cloning big game franchise and offering some moderate twists and variations of a theme.
People are getting tired of the same old.
So, hopefully Lucasarts will find some new novel and innovative theme to focus on (not obsess over) and come out with some NEW gaming franchises. Until that happens, it is laughable to think that LucasArts ISN'T a Star Wars crap factory.
I haven't thought of anything clever to put here, but then again most of you haven't either.