Virtual Reality Gets Comfy
Roland Piquepaille writes "If you ever participated to some virtual reality (VR) experiments, you know that the environment is quite expensive and not always user-friendly. In fact, in some immersive environments, it's even possible to feel bad because of motion sickness. This is why researchers from Germany and Sweden have developed a new VR environment where the participants believe they're moving while being seated. This approach, which relies on visual and auditory illusions, could lead to commercial low-cost VR simulators in the near future."
With seasickness, one of the best cures is to sit on deck, feel the wind, see the waves, and watch the horizon. Going below where you feel the motion but don't see it is absolutely the worst thing to do. Perhaps the brain likes all it's sensory inputs to give consistent information. So if you are in VR and your eyes and ears indicate "motion," but your sense of touch (pressure on what supports you) says "standing still," that will probably lead to sickness. I am not sure what to make of this discovery. Maybe they have established better sensory consistency so there is less sickness.