Slashdot Mirror


MMOGChart.com Update

I don't know how I missed it but last week Bruce Woodcock updated his highly informative site, MMOGChart.com, for the first time in months. His data only goes out to late last year, but he promises another update soon. From the Edge Online blurb: "The charts, neatly broken into separate genre-giants, mid-size, and more-modest categories (largely due to World of Warcraft's unprecedented population squelching its competitors below), show at first glance few surprising results. As expected, World of Warcraft dominates the charts, with the Lineage pair coming in beneath, Final Fantasy XI continuing to gain ground, and UK indie-developed RuneScape coming in at a very respectable 5th, well above several blockbusters below."

2 of 50 comments (clear)

  1. SWG numbers completely wrong by WCMI92 · · Score: 4, Interesting

    There is NO WAY SWG still has over 250K subscribers. Someone recently used a packet sniffer and discovered that the number of people logged in was sent in the clear to the client (this has since been patched), and that it had only 10,400 concurrent logins among all servers in prime time (friday evening).

    We've also seen server populations dwindle, including the server I play on, which is still one of the 5 most active. Used to be you would see 100 people PvP'ing on any given evening, now you are lucky to have 20 total.

    SWG is lucky to have 50-75,000 subscribers left AT MOST.

    --
    Corporatism != Free Market
  2. RuneScape by Tickenest · · Score: 3, Interesting

    Geez, how has the success of RuneScape gone so unnoticed? I mean, yeah, it's Java-based, and its graphics pale in comparison to other games, but yeowza, they're pulling in the subscribers, and they not backed by some huge corporation. Their accomplishments in this marketplace are nothing short of remarkable.

    --
    This is the NFL, which stands for "Not For Long" if you keep making those bulls*** calls.