Katamari Creator Critical of Revolution
Gamasutra has an article on Keita Takahashi's reaction to the Revolution controller. From the article: "Takahashi commented of the Revolution, which has drawn widespread praise for its underlying concepts from other Eastern and Western designers: 'I'm not really interested in it. I don't think a controller should have that much influence on the enjoyment of games.' He continued: 'I see what [Nintendo is] trying to do, but they're putting such emphasis on the controller; 'Woah, this controller lets you do this!' and I'm thinking - are you messing with us?'"
Well, unless they screw something up between E3 05 and release date, it will work just fine.
Many different gaming magazine writers got to sit down and actually use the controller with demo games. Pretty much every one commented on how flawlessly it worked.
Imagine if the NES had been released with the light gun as the only controller?
That would have been a problem because the light gun had only one function- read in light patterns from the screen. It did nothing else, so programmers would have been able to use that one function in their games.
This is far from a light gun.
(Also, Nintendo has already stated that it is making a "shell" for the controller so it will be more like a conventional one, for the developers and gamers who pussy out.)
We Love Katamari was started without the say-so of Takahashi, who later joined the project to ensure quality control of his brand. Me And My Katamari for PSP was made entirely without Takahashi.