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Katamari Creator Critical of Revolution

Gamasutra has an article on Keita Takahashi's reaction to the Revolution controller. From the article: "Takahashi commented of the Revolution, which has drawn widespread praise for its underlying concepts from other Eastern and Western designers: 'I'm not really interested in it. I don't think a controller should have that much influence on the enjoyment of games.' He continued: 'I see what [Nintendo is] trying to do, but they're putting such emphasis on the controller; 'Woah, this controller lets you do this!' and I'm thinking - are you messing with us?'"

4 of 397 comments (clear)

  1. Does "it" mean the controller or the platform? by antifoidulus · · Score: 3, Interesting

    The revolution will be able to support current gamecube controllers as well, so I'm wondering if he is dismissing the entire revolution platform, or just the controller? I think we will still see lots of interesting things come out of the revolution that don't particularly use its controller or use a gamecube one instead.

  2. Re:I doubt it will ever materialize anyway by porcupine8 · · Score: 3, Interesting
    What happens if this thing comes out and it has massive lag, or a problem with the box "losing" the controller, or any number of other technical glitches (Power Glove anyone?).

    Wow, what kind of morons do you think are running Nintendo? This company has been around for over a century, and is the only company currently managing to make an actual profit on video game consoles. You actually believe that they would risk the entire existence of their company by putting out a new console (in a very competitive marketplace) with a main controller that faulty? I mean, if they would, they don't deserve to keep existing anyhow, because that would be such a colossally stupid move. They're not Sony or Microsoft, they don't have a bazillion other products that can keep them afloat if their console bombs. They've got consoles and handhelds, and that's their business.

    Yes, it could still be a flop just because of the whims of consumers. But I seriously, seriously doubt it will be because of actual flaws in the technical aspects. They'd push back the date or cancel the controller entirely rather than risk that. The fact that they've gotten this far strongly suggests that it won't be a problem.

    --
    Warning: Apple/Nintendo fangirl. Likes her electronics cute & cuddly. May be rabid.
  3. Re:What Evokes These Comments? by EggyToast · · Score: 4, Interesting
    Perhaps, except that his use of dual analog controls is really what makes the game fun. The limited movement on the PSP proves that in a large part, the controller's abilities made the game what it was.

    The thing that I don't understand about criticisms of the controller is that they seem to ignore the fact that "attachments" seem to be the order of the day. I'll balk at the Big N as much as the next guy if each attachment runs $20 and you need 4 or 5 in order to play the best games, but ignoring that, there's no reason he couldn't create a very creative game, and then create an attachment that really works for the game -- instead of having to graft it on to a standard controller.

  4. Do you remember by GWBasic · · Score: 4, Interesting

    Do you remember when you played video games as a kid? When you'd twist the controller to the right and left? The revolution will actually respond to these movements.