1 Million 360s a Month By Year's End
GameDailyBiz reports that Microsoft plans to have one million 360's produced a month by the end of the year. From the article: "As has been previously reported Xbox 360 production and availability has already been significantly increased in recent weeks. In the period through Microsoft's fiscal year ending in June, the company expects to pump out 2 to 3 times the number of units it did previously. With Sony's PlayStation 3 launching this November across the globe, Microsoft still has a window of opportunity during which it can extend its lead in the next-gen race considerably."
Just ramping up production won't mean more people buying them. Maybe some none sports/FPS games would help things out. Or a game that you can't buy for $10 less on the older generation (might not be as pretty, but it's $10 less and is just as fun). Lower system price would be nice too, as only the early adopters (most of which have their 360 already) are willing to pay $400+ for a system with little original content.
Read my blog posts on usability.
At one million per month, it sounds like they're going from terrible undersupply to terrible oversupply.
{ - Generic Guy - }
Increasing the rate of production is all well and good, but how big is the installed base for 360 right now, and how big do they expect it to be by the time PS3 comes out?
I'm especially curious about non-US markets here. Has the 360 been selling ANY units in Japan? Last I heard, the answer was no; what happens if we have the 360 as the runaway winner of this console generation here in the States, but the PS3 or Revolution annihilates it in Japan? It would be kind of a weird dichotomy...
When you decide to build from commodity parts, you're deciding to sacrifice performance for development speed. Maybe the XBox 360 won't be as good as the PS3, but it will certainly be more available and cheaper than it. Which is the same reason Nintendo's "underpowered" system shouldn't be ignored. They're parts are even more readily available than those in the 360 (with the possible exception of the controllers) so they should be able to roll them out quickly right out of the gate and with some EXCELLENT first party titles. If they can just get Konami, Square Enix, Capcom, et al to fully commit to at least one launch game (or soon after launch) than they may be able to reverse their recent console fortunes.
Read my blog posts on usability.
"I'm especially curious about non-US markets here. Has the 360 been selling ANY units in Japan? Last I heard, the answer was no; what happens if we have the 360 as the runaway winner of this console generation here in the States, but the PS3 or Revolution annihilates it in Japan? It would be kind of a weird dichotomy..."
Microsoft didn't even run one commercial or print ad for the 360 in Japan prior to launch. That is a good indicator of what MS thinks of the Japanese market.
MS would be perfectly happy of dominating the States (which it might the way the PS3 is going) and losing in Japan.
Friend of mine had to stand in a line of over 40 people for 8 hours a month after launch to get a console and they are still very rare to find on shelves. The demand for this product is unreal.