How Vista Disappoints
MCSEBear writes "Writer Paul Thurrott has given Microsoft a verbal dressing down for what has become of Windows Vista. He details Microsoft's broken promises over the years since Longhorn/Vista was first previewed back in 2003. He demonstrates where current Vista builds fail to live up to Microsoft's current hype of the much reduced feature set. From the article: 'I don't hate Windows Vista, and I certainly don't hate Microsoft for disappointing me and countless other customers with a product that doesn't even come close to meeting its original promises. I'm sure the company learned something from this debacle, and hopefully it will be more open and honest about what it can and cannot do in the future ... It some ways, Windows Vista actually will exceed Mac OS X and Linux, but not to the depth we were promised. Instead, Windows Vista will do what so many other Windows releases have done, and simply offer consumers and business users a few major changes and many subtle or minor updates. That's not horrible. It's just not what was promised.'"
Because it's a feature complete piece of Beta software built on Windows code that is years old, not a completely new Alpha build for developers. How's that?
jofi wrote:
No 16-bit support? Good!
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Not Good, no not good at all. I would mean that nearly the entire existing library of software and games for XP will be useless on Vista if the 16bit libraries are left out. Everyone will have to buy new software. This means that games like Oblivion which might use a 16bit installer can't be played on Vista unless it doesn't support 16bit code.
Consider that before automatically thinking it a good thing. No it would be a disaster for Microsoft, but a good thing for Apple.
Michael "TheZorch" Haney
thezorch@gmail.com
http://thezorch.googlepages.com/home