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Abandoned Games

Ghost Pig writes "The people of Exiled Gamers have put together an Abandonware Campaign with which they hope to be able to convince game publishers to rescue titles from their current 'Abandonware' status, and make them available for the public to play (legally) once again. They have made mention of quite a few titles that have slipped into the status of Abandonware (titles that it's no longer possible to buy at retail, and that are near impossible to locate on sites such as eBay), which includes System Shock 2, Freespace 2, as well as older titles, such as The Chaos Engine, Alien Breed and Flashback."

11 of 334 comments (clear)

  1. Re:Thats what abandonware is! by Aim+Here · · Score: 5, Informative

    No. It's not legal. It's just a law that isn't enforced much, in that most copyright holders of really old games don't bother chasing up abandonware sites, since it's not exactly a huge revenue loss.

    Some do, notably Sierra and Lucasarts, though.

  2. Consider yourself corrected by Electrode · · Score: 5, Informative

    Freespace 2 was a commercial game, produced by the same people as Freespace 1. Several years later the source code to the engine was released.

  3. Dink Smallwood by shreevatsa · · Score: 5, Interesting

    A plug for one of my favourite games — Dink Smallwood. Two years after the game was published, it was "On 10-17-1999 released the game as freeware, no ad-ware, no spyware and no strings attached." Now that's an example to follow!

    That was one cool and wicked game, and because they included the source of the original game (the map, etc; not the engine, IIRC), I was able to recompile the game so that I started with 500 Strength, 50000 money, etc and have lots of fun ;)

    You should check it out, it's the funniest (in a wicked sort of way) RPG I've ever played.

    1. Re:Dink Smallwood by kfg · · Score: 5, Insightful

      . . .a terrible thing that prolongs copyrights long after nobody cares.

      The very reason that copyright used to require renewal. If the holder didn't care enough about his rights to fill out a form and send it in introduction to the public domain was accelerated.

      It was a simple plan; and it worked.

      KFG

    2. Re:Dink Smallwood by Oopsz · · Score: 5, Informative

      Victim of "It's a wonderful life".

      Seriously. Someone at the studio forgot to register/renew it, so it passed to the public domain. TV networks started airing it at christmas because it was royalty-free, and it became a big hit. The studios got pissed that they weren't making money, and lobbied congress. The irony is if the movie hadn't gone public domain, no one would have ever seen it...

  4. That's an okay idea, but... by goofyheadedpunk · · Score: 5, Insightful

    I'd much rather have the source code to those games, as opposed to having them go on sale again. You know why? Because when the companies who own those games decide to stop selling them (again) you'll have to go right back and beg for them to sell them (again). If they release the source not only will you be able to obtain it whenever you want, but you can port the code to play on modern systems (meaning you don't need the silly hack of emulators or having an old DOS machine sitting about).

    Open Source: Ensuring that my kids don't have to listen to Dad tell the same "Oh man, when I was your age I played this great game, but we'd need to find an old binary and a goddamn 60 year old computer to play it..." story over and over again.

    Losing information is serious business. Games are quickly becoming part of our shared culture. Think of how much our culture loses by losing those games to time? I can still read ancient Greek and Arabic poetry but I can't play Master's of Orion on my PPC Linux box? I don't know, something seems really fucked up about that.

    --

    What if the entire Universe were a chrooted environment with everything symlinked from the host?
    1. Re:That's an okay idea, but... by goofyheadedpunk · · Score: 5, Funny

      What if 60 years from now you have the source code but you don't have a compiler for the now defunct C language? :D

      When you said that I was suddenly reminded of a scene from Star Trek: First Contact. It occurred on Earth, shortly before Zefram Cochrane went on his first warp flight. Geordi La Forge, excited about meeting his idol and seeing the first warp ship is gushing. While looking at parts of the ship he's saying things like "Wow, I haven't seen something like this since high school!" To which Cochrane replies, "Wait, High School?" "Yes, in the future we learn about warp drives in high school. In fact, I went to Zefram Cochrane High School."

      Then I thought about the increasing abstraction of my field (which happens to be computer science) through time ( For example, I could write a simple chess AI in a couple of days that would have been a major research effort maybe forty years ago. ) and came up with this: A group of GNU hackers from the early 22nd century, in a freak compiling accident, are transported through time to the late 80s. While there they meet a desperate RMS (revered as a god in the early 22nd century) who happens to be furiously hacking after losing all his source to a platter crash, freak tape backup fire, and an inappropriately emptied trash can accident which took all his notes on the compiler to a trash heap grave. The compiler hacker, BLT, has been left behind to assist RMS whilst the other hackers go off to rescue un-free code long lost to the ages. "Oh no, what am I going to do, future GNU/Disciple? I've got a talk in three weeks about my fancy new compiler, but all I've got now is a few source files that bootstrap themselves to say 'Hello, oppressed people of proprietary systems!'" "Don't worry RMS, I can code a C compiler in about 20 minutes. I did it in junior high" "Wait, junior high?" "Yeah, well, in the future a C compiler is usually a required project in the opening week of computer science classes. Pretty much anyone can do it, to various degrees of success; sort of like most people can do algebra now. In fact, I went to Richard M. Stallman high school. There was a statue of you out front. The shadow of you beard shielded by lily white skin from the evil day star at lunch."

      --

      What if the entire Universe were a chrooted environment with everything symlinked from the host?
  5. WRONG! by Svartalf · · Score: 5, Insightful

    Abandonware is NOT legal to copy around as it's NOT legally public domain.

    Something goes into the public domain when:

    1) The rights owner explicitly places it there.

    2) The rights duration expires.

    Unless either of those two happens, it's still Copyrighted and the rights to publish (i.e. make and distribute copies) belongs to the rights holder or their successors in interest.

    It's infringement, through and through. What the "abandonware campaign" seeks to do is to get the status changed on those titles or get a publishing permission so that they can be distributed legally under whatever conditions they can manage to get the rights holders to grant distribution rights on.

    --
    I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
  6. Games are getting ported to mobile devices by boa13 · · Score: 5, Interesting

    It looks like more and more "abandoned" games are being ported to mobile devices, the low resolution, low power of which is a good match to the capabilities of the computers they were developed on, that many years ago.

    Check this page for example:
    http://www.magic-productions.fr/mobile_games.php

    Currently, it mostly contains classical Amiga titles, ported to Symbian-compatible phones. I guess in a couple of years it will also contains PC games from the mid-nineties, as mobile devices keep improving.

    If I was owning the rights to a famous computer game of yore, I sure would be very cautious, today more than ever, not to miss an opportunity to license it again. Today is a bad day for abandonware.

  7. Re:Freescape2 license by rackrent · · Score: 5, Informative

    It might have been changed since I bought my copy of Freespace2 oh so many moons ago, but the EULA on the disc I just popped in reads like standard boilerplate....but there is the bit about giving it to "friends" (in bold)

    This software product, FreeSpace 2 (the "Software"), is
    intended solely for your personal noncommercial home entertainment
    use. You may not decompile, reverse engineer, or disassemble the
    Software, except as permitted by law. Interplay Productions and
    Volition, Inc. retain all rights and title in the Software including
    all intellectual property rights embodied therein and derivatives
    thereof. You are granted a revocable, nonassignable limited license
    to create derivative works of this Software solely for your own
    personal noncommercial home entertainment use and may publicly
    display such derivative works to the extent specifically
    authorized by Interplay in writing. A copy of this authorization, if
    any, will be provided on Interplay's World Wide Web site, located at
    http://www.interplay.com/ or by contacting the legal department of
    Interplay Productions in the US at (949) 553-6655. The Software,
    including, without limitation, all code, data structures, characters,
    images, sounds, text, screens, game play, derivative works and all
    other elements of the Software may not be copied (except as provided
    below), resold, rented, leased, distributed (electronically or
    otherwise), used on pay-per-play, coin-op or other for-charge basis,
    or for any commercial purpose. You may make copies of the Software
    for your personal noncommercial home entertainment use and to give to
    friends and acquaintances on a no cost noncommercial basis.
    This
    limited right to copy the Software expressly excludes any copying or
    distribution of the Software on a commercial basis, including,
    without limitation, bundling the product with any other product or
    service and any give away of the Software in connection with another
    product or service. Any permissions granted herein are provided on a
    temporary basis and can be withdrawn by Interplay Productions at any
    time. All rights not expressly granted are reserved.


    etc. etc.

    --
    --- There is a man in a smiling bag.
  8. Re:Leave them "dead" by Turn-X+Alphonse · · Score: 5, Insightful

    Sonic 2 beta comes to mind.

    Many really quirky Japanese titles you've never heard of which become legendary among small communities.

    Many Japanese Playstation games. Dreamcast games in the same way.

    You have to remember, some of us don't believe in credit cards. We also don't trust handing money over to someone who has a name like Superhappyboy9982 with top "karma", that his friends could of given him. Remember a lot of people are dodgy and I can't be bothered to trust them on a number you can easily manipulate.

    Amazon is a good source for new stuff. But if I can't open the wrapping fresh from the factory I won't order it without checking it out in person. My "good condition" could be "Mint condition" to someone else just as easy as it could be "I threw it to the dog and he only sort of ate most of it.. but you can still read page 38 to 42 without any problems".

    I live in England where we get royally shafted on the Japanese market. Getting most the stuff I want is extremely difficult, let alone trying to find a limited run Japanese SNES game which no one has even heard of outside the small community it's built up. I have at least 50 SNES games in a cupboard behind me from all over the world, just as many Mega drive/Genesis and such.

    You could argue that because fans translated the old Shin Megami Tensei games on the SNES (and hence I pirated them), that ATLUS now have made 6-7 game purchases out of me. There is no way I would of found the Megaten series if they hadn't been pirated and translated, hence I wouldn't of taken any notice of ATLUS, hence I wouldn't of bought SMT3, DDS1, DDS2.

    In the same way I couldn't get Super robot taisen. Now ATLUS has picked up the rights to the only 2 games they can release.. Guess who has both on pre-order?

    So yea, maybe once in a while I decide to be cheap and "steal" a game. Maybe some times I can't get hold of them. But I see no problem with a little underhanded dealing as long as we both win in the end.

    I suppose you've never done anything even remotely close to illegal. You're a regular perfect human being with no faults and everything right?

    --
    I like muppets.