Everyone's A Beta Tester
kukyfrope writes "Many people dream of being videogame beta testers but, in reality, a lot of us already are. GameDaily's Greg Atkinson discusses how developers are using the ability to patch games as a crutch for launching games ahead of schedule, using a 'we'll patch it later' mentality, as opposed to extensive play testing." From the article: "What's going on lately that so many games are being released unfinished? Why are the people now paying to essentially beta test the games rather than purchasing completed games? ... If you scan through the PC reviews, on this and any other site, you will notice an overabundance of games that lost points or otherwise hampered their players' experience by being unpolished, full of bugs, and sometimes downright annoying to play. Everything from controls and camera movements to balancing issues, broken quests, and of course graphical errors are abundant in probably half the titles on the shelf these days. It's become habit to look for any patches to a game while I'm installing it, and that's not right."
"If you scan through the PC reviews, on this and any other site, you will notice an overabundance of games that lost points or otherwise hampered their players' experience by being unpolished, full of bugs, and sometimes downright annoying to play."
That is precisely what I am NOT seeing. One if the biggest problems with reviews is that the reviewer rarely depends on the product (or even pretends to). For instance, take a new car review. The reviewer might mention (this happened in a long term study in a major car magazine recently) that they had to have it in the shop on average once every three weeks for eight months. For those of us in the real world, being without our vehicle for at LEAST 2-3 hours (often 2-3 days) every month would cause major problems. For them, it is a minor issue because they are not dependant on the product.
The same applies to gaming. If I purchase a product and it won't work correctly out of the box on my system (most recent example: galciv2), I can't play it. This is because I have one decent gaming system. Sure, for those out there that have more than one gaming system it is a minor inconvenience, but for the other 99%... Reviewers constantly ignore this. If they have that issue they simply use another review system and note it in the review. The game may lose 2/10 points for that. Unfortunately, saying a game is say 7/10 including that issue does not reveal the actual rating of the product, because many people will be unable to use it, making it a 0/10.
The response to this is often "just wait for a patch." Fantastic. I paid $50 for a game that by the time it is playable for me the retail price has dropped to $40 and I am just then getting to play. Can I take it back? Nope, not under current laws. Does the consumer get screwed? Yep.