On World of Warcraft's Network Issues
alphaneutrino writes to mention a C|Net article discussing some of the recent problems the World of Warcraft playerbase has experienced. From the article: "'Being a system administrator myself, I have some understanding of what goes on in a corporate data center,' said Evgeny Krevets, a sometimes-frustrated WoW player. 'I don't know Blizzard's system setup. What I do know is that if I kept performing 'urgent maintenance' and taking the service down without warning for eight-hour periods, I would be out of a job.' Blizzard blames some of the problems--such as the disconnection, for several hours on Friday, of players linked to several servers--on AT&T, its network provider. (AT&T did not respond to a request for comment.) "
Maybe it's the Blizzard guys' moms that come in and say "Enough of those stupid games already, go to bed!"? ;)
Or are they too cool to be running the servers out of their parents' basements like the rest of us?
"Well, at least I have chicken!"
Don't take the above poster too seriously. He doesn't.
Blizzard, I can guarantee this: if you spend $35 million per month on refactoring, hardware and bandwidth, all your shareholders go away. Guaranteed. I promise.
It's hard for AT&T to cater to so many millions of users *AND* filter/direct all of their customer data illegally and directly to the NSA.
WOW server downtime is saving my marriage.
tidokoro
what turns a man's karma neutral? lust for gold? power? or just a heart born full of neutrality?