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On World of Warcraft's Network Issues

alphaneutrino writes to mention a C|Net article discussing some of the recent problems the World of Warcraft playerbase has experienced. From the article: "'Being a system administrator myself, I have some understanding of what goes on in a corporate data center,' said Evgeny Krevets, a sometimes-frustrated WoW player. 'I don't know Blizzard's system setup. What I do know is that if I kept performing 'urgent maintenance' and taking the service down without warning for eight-hour periods, I would be out of a job.' Blizzard blames some of the problems--such as the disconnection, for several hours on Friday, of players linked to several servers--on AT&T, its network provider. (AT&T did not respond to a request for comment.) "

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  1. A typical week on Mal'Ganis by SaguratuS · · Score: 5, Informative

    Sunday: The day the server stood still
    Monday: *gasp*, playable (until 11pm)
    Tuesday: Weekly Maintenance Day. Nothing else EVER needs to be said about this day.
    Wednesday: Playable (until 11pm), good chance maintenance aftermath.
    Thursday: The 10 second instant-casts day for MC & BWL.

    Yeah, it goes on. Our server reliably bites the dust around 11pm every night for 6 hours, not to mention the constant plague of login issues and 30-minute loading screens during peak hours. Funny how this is all on a low-medium population server.