Blizzard Talks About WoW Stability and Service
Via 1up, information from Producer Shane Dabiri on the future of the World of Warcraft service. He offers up details on the new server setups, new server sites, and the much-anticipated character transfer service. From the article: "Scheduled to go live this summer, this feature will allow players to move their characters, within certain restrictions, to a realm of their choosing. This means that player's will now be able to join their friends on other realms without the need to wait for a pre-set mass realm transfer. In addition, this will also contribute to a balancing of the player load from realm to realm, which again is a specific way for us to reduce realm queues and lag. We know that many player's are eager for this service to be implemented, so we'll share further details as soon as more information becomes available. "
When the last battleplan was posted, the forums FILLED with people posting things along the lines of "Forget new content until you fix the servers!" When this one was posted, they filled with "What? That was all about the servers! No new content?"
You have to think about what those processes are doing. Is google's search time sensitive to the ms range? Does the NYSE have to be more accurate than the nearest second? You do understand that google doesn't actually search the live data of the web when you make a search at google.com, right? You response indicates a grave misunderstanding of the difference between the way a company like google serves a precomputed search response vs WOW computing and serving a complex simulation in ms time sensitive real time.
"Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking