Programmers Learn to Check Code Earlier for Holes
Carl Bialik from WSJ writes "Many companies are teaching programmers to write safer code and test their security as software is built, not afterward, the Wall Street Journal reports. This stands in contrast to an earlier ethos to rush to beat rivals with new software, and, of course, brings tradeoffs: 'Revamping the software-development process creates a Catch 22: being more careful can mean missing deadlines.' The WSJ focuses on RIM and Herb Little, its security director, who 'uses Coverity every night to scan the code turned in by engineers. The tool sends Mr. Little an email listing potential red flags. He figures out which problems are real and tracks down each offending programmer, who has to fix the flaw before moving on. Mr. Little has also ramped up security training and requires programmers to double-check each others' code more regularly.'"
Acutally, I haven't bought any in years.
Playing NES games on my GBA requires no recently purchased software. I have an old NES with games I bought in the late 80's/early 90's. I download the corresponding ROMs to those games, place them in PogoShell (an OSS project) and upload them to my GBA's X-ROM cart (a commercial product, but hardware) using a non-open freeware driver for it.
Now, what were you saying, Troll?
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