Sigil Drops Microsoft, Publishing With SOE
Labyrrinth writes "'As the development process is ongoing and constantly shifting, it became clear that MGS and Sigil had varying visions and direction for the title's development,' said Brad McQuaid, CEO of Sigil Games Online. 'In the best interest of Vanguard, it was decided that we would buy back the publishing rights from Microsoft.'" They've hooked up with Sony Online Entertainment, publishers of EQ and EQII, and Brad McQuaid's old employer. Aggro Me has commentary on this union.
I'm torn between celebrating this slap in the face to Microsoft and morning the loss of another promising MMO title to the evil that is SoE.
Why would someone drop Microsoft as a publisher in favor of SoE? That's almost as ridiculous as Valve leaving Vivendi for EA.
Arguing about vi versus Emacs is like arguing whether it's better to make fire by rubbing sticks or banging rocks.
Too bad for them. I have been watching Vanguard with some anticipation. Although I dislike Microsoft OS and office products, I had no qualms with their gaming division.
However, after my past experiences, I've vowed to never again play an SoE game. The fact that SoE has started to embrace real-world sales of in-game items just further cements this.
It looks like I needn't worry about Vanguard any further, as I won't touch it with a 10' pole now. It's not worth getting attached to another MMORPG that, 2-3 years down the road, will end up as bad as EQ became (or EQ II always was).
It doesn't hurt to be nice.
People have been overreacting to this all day, even though it's actually a boon for Vanguard.
1) Sigil now has complete control over production, release, and funding -- they didn't before. (Microsoft was pushing for an earlier, unfinished release)
2) Sigil now makes a greater profit from the game, as they now own the IP rights. Expansions will be released on THEIR schedule, not at SOE's.
3) SOE will ONLY be handling marketing and technical support. They are probably the best in the business at both, even if they suck at developing.
4) Sigil will provide in-game customer service; GMs will be Sigil employees and Guides will be part of a volunteer program.
5) Any attempts on the part of SOE to bully Sigil will be considered breach of contract, and Sigil will move to a different datacenter. They have stated this in the face of so much 'player' opposition -- I really doubt anything is going to happen.
In summary: The game belongs more to Sigil now than it ever has, and this partnership is going to benefit the game greatly. Brad and company have been very forthcoming and honest about this over at the Vanguard boards, and that's a trend that's going to continue.