SGI Files Chapter 11 Bankruptcy
audi100quattro writes "The WSJ has a story about SGI filing for bankruptcy, but the SGI Investor's Relation page doesn't say anything." Nothing else really known at this point, but this is not unexpected.
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I know it was inevitable. I know the economics. I know various other things but still...still...it's a sad, sad day.
Cheers,
Ian
I remember fondly my first encounter with 3D graphics, from the TRON movies, man - that was many years ago, the SGI computers was the no.1 on my wishlist as a kid - but a machine like that where WAY too expensive, and thats where the Commodore Amiga came and stole our hearts, all of a sudden - 3D became affordable, SGI did'nt belive in "3D-for-everyone" and I believe that would be the main reason for their demise.
You've got to put your belief in the little guy on the street if you want to survive, being boss - playing big, with the big - will only work until the rest of us grow up. And we did, but SGI didn't invest in our future together, if they did - we would have embraced them without as much as a seconds hesitation, but if you keep selling to the elite party (those with WAY too much money) you're out of tune with the development.
(For those too thick to read between the lines - it simply ment, they didn't follow the times)
What this world is coming to - is for you and me to decide.
SGI began its rapid decline the moment the announced the merger with Cray. As the stodgy crew of maanagers went on the land grab trying to justify their existence in their "new " company, it drove out many of the long hair, fast and loose crowd of exceptional engineers who believed SGI was a magical place.
SGI truly was a magical place to be. Not only the "Its Not just a job, Its a wardrobe" pens, frisbees, t-shirts for every new product, boxer shorts, key chains, and all the other swag SGI marketing was famous for. The "O" series of products, led by the Indigo2 Max-Impact were revolutionary products. Massively fast backplanes that still exceed the performance of all but a limite few systems, incredibly fast graphics sub systems with fill rates that still can't be achieved on lowly PC gear (they just can't push the bits fast enough).
In addition, SGI truly owned the internet space, well before Sun and then gave it away once Sun started the "dot in dot.com" marketing campaign. They had the NetScape server, free, included with the IRIX OS, on every server with a full HTML configuration interface in an age where most other companies still didn't have an officially supported HTTPD for their platform. They also included Indigo Magic, the FIRST full GUI HTML editor, again, free with the OS, as well as a full GUI VRML editor, and so on.
I truly weep for the company SGI used to be. It was the best job I ever had and the one I wish had never ended.
Armaments, 2-9-21 And Saint Attila raised the hand grenade up on high, saying, 'O Lord, bless this Thy hand grenade' N
What's the backplane speed you refer to?
This say the GIO64 backplane speed in Indigo2 was 266MB/sec.
This was probably great then, given the limitations of FPM RAM (EDO wasn't even around yet!), but it is peanuts now. Intel's FSBs and AMDs HTs hover at about 30 times this speed now, and there are plenty of slots which exceed this speed too.
Am I missing something? I only looked this up because the amount of time SGI has been out of the loop pretty much means that their systems cannot be anything special compared to current hardware. That doesn't mean they weren't ahead of their time, just that a lot of time has passed and even things that were ahead of their time then are nothing special now.
I had a couple friends who work at SGI and I was heavy into the computer graphics market then. SGI were doomed before they bought Cray. They basically started by taking the work of Evans & Sutherland and bring it to a whole new marketplace. They realized the potential of computer graphics in a broader market, not just defense and similar companies. The problem was, the market was even broader than SGI expected.
Oddly, it was the horrible Matrox Mystique video card that signalled the end for SGI. It wasn't the first 3D PC card, but for many people, it was the first one they owned and used. It ran Tomb Raider with 3d acceleration. These kinds of cards created a whole new market for 3D hardware. This board marketbase pumped money into these companies (Matrox, ATI, S3, and soon after, NVidia) very quickly. And this allowed them to advance their hardware rapidly to the point where a well-equipped PC could match the 3D performance of an SGI box.
SGI was addicted to selling $80K workstations in small numbers, and PCs running 3D Studio Max that could be configured for a bit over $10K just overran them. SGI refused to adapt. Because of their overhead, perhaps it was impossible for SGI to adapt. So SGI was in a marketplace where a 3D workstation could only fetch $10K (and falling), with a business model and overhead (like owning your own CPU designer, writing your own OS) that made it impossible for them to compete.
End of SGI.
I don't understand your assertion that SGI was an internet player. The cost of their systems meant you couldn't afford to buy an SGI for anything that didn't involve heavy graphics, or else you'd be wasting your money. SUN really did rule the roost there, for a while. Until a broad switch to PCs whomped them too.
http://lkml.org/lkml/2005/8/20/95