PS3 Launch Details Announced
Sony's conference offered up reassurance that a number of their titles will be playable at this year's E3. The controller will sense movement, allowing the player to move an onscreen avatar 'naturally'. They also released the system's launch details. The North American PS3 launch will occur on Nov. 17th, 2006. The 20GB HDD version will retail for $499, and the 60GB HDD version will go for $599. They promise 4 million launch units by December 31st. Update: 05/09 03:57 GMT by Z : Apparently, not only does the $499 system have a smaller harddrive, but it has fewer features as well.
My two cents:
1.) I'm honestly surprised they're this far along with these titles. They may actually make the November launch.
2.) Even through an internet feed, it was obvious the only truly next-gen title there was Heavenly Sword (from the great folks at Ninja Theory). The EyeToy stuff looked cool, but isn't something I'm likely to try out any time soon. Most of the games could have been 360 or even late-lifetime Xbox titles.
3.) I won't be able to review games for this system at the launch price. There's no way I'm dropping $599 for a game console.
4.) The controller orientation thing is ... I don't have the words. Awkward? Cash-in? Cynical? Whatever their intent, it just seems like a bad idea.
Yeah, hey. Software patents are okay when they're used against people we don't like, right?
...like anyone actually cares. I'm waiting for the Infinium Labs Phantom. They've got the better deal from what I hear. And an awesome KB/mousing device as well. Once Infinium comes out with their Phantom all other gaming systems will be like the NES16.
-"...bad old ideas look confusingly fresh when they are packaged as technology" - Jaron Lanier (Digital Maoism on Edge.o
One can easily buy a $500 computer that will play every PC game currently sold.
How many same-screen multiplayer PC games are currently sold? I want to build a set-top PC, connect it to my big-screen TV, buy four PC joypads, plug them into a USB hub, and have one control each player on a shared view. But why aren't there enough PC titles to do this? Most PC games require the purchase of a separate computer and monitor per player, even if the game wouldn't need a split screen (e.g. Smash Bros. or Bomberman).