Time for a Linux Bug-Fixing Cycle
AlanS2002 writes "As reported here on Slashdot last week, there are some people who are concerned that the Linux Kernel is slowly getting buggier with the new development cycle. Now, according to Linux.com (Also owned by VA) Linus Torvalds has thrown his two cents in, saying that while there are some concerns, it is not as bad as some might have thought from the various reporting. However he says that the 2.6 Kernel could probably do with a breather to get people to calm down a bit."
As a user, I preferred the old odd/even unstable/stable code split; I'd run .even at work and .odd at home.
I suppose if you buy your linux off the shelf you can complain to your vendor, but for home users looking to do some DIY kernel building the new way is a bit worse. However, I suspect we're a dying breed...
I guess today is a passable day to die.
As the previous article pointed out, there's no lack of developers, just a lack of developer interest in fixing the bugs. Many of the larger contributors are paid by companies to ensure that specific features are put into (or at least developed for) the kernel. And let's face it; bug-fixing is not fun. Regardless of how hard-working the people are on average, bugfixing is generally the sort of thing that people shy away from unless the bugs directly affect them, especially when working voluntarily.
All large systems have a danger of bugs creeping in over time, and it can be easy to let their numbers get out of control as time goes on. The fact that the people in charge are point it out now is basically an example of good management — attempting to address a concern before it becomes more serious.
http://lxr.linux.no/source/Documentation/stable_ap i_nonsense.txt
As a software developer whose experience goes back more than 40 years, to the Stanford Time-Sharing System on the DEC PDP-1, I can assure you that the only way to keep the kernel API from changing is to kill the project. Just as you wouldn't expect a driver written for Microsoft's MS-DOS to be effective on a modern NUMA machine, you shouldn't expect any driver interface standardized today to be effective 10 or 20 years from now. An attempt to freeze the driver API would hamstring the kernel developers, making the kernel less interesting to work on. Somebody would fork it, to lift the compatibility restriction, and the new kernel would work much better with modern computers, causing everyone to migrate to it.
The only way to keep Linux relavent it to let it evolve. Yes, that creates a burden on driver writers. Linux has a partial solution: keep your drivers in the kernel source tree, and test each kernel to be sure your driver still works. When it breaks the cause should be obvious, and easily fixed. If you are lucky, the person who changed the API will also update your driver, but you can't count on that, which is why you must test.
Splitting any software into external pieces is exactly the same as splitting the software into internal pieces. Microkernel is not the answer -- encapsulation is the answer.
Besides, converting the kernel will not get rid of the bugs; it will just make different ones. 2.5 million lines is a lot to rewrite, and any rewrite will lose all the bugfixes already in place.
I disagree.. mostly.
There needs to be a stable API for drivers PER MAJOR RELEASE so that the driver maintainers can keep stable, well tested and debugged drivers.
The API should be allowed to change with every major kernel revision but any change should be made with a great deal of thought and, unless it's very difficult to do, the old API should be supported for backward compatability.
Not only this, but I would argue that it would be good hygene to separate the core kernel from the drivers. Doing this would make developers think hard about the bounderies between the two and not have one polluting the other. It would also make the developers think long and hard about whether changing the API for something is such a good idea just because it would be useful for the "ACME USB SLi Graphics card programming port widget" interface.
The the kernel is the kernel, the drivers are merely plug-ins to virtualise the hardware, the two should be as separate and distinct as they are logically.
Agrajag: "Oh no, not again!"
The operating system MUST provide a standarized [sic] API.
People who code free software MUST not do anything unless they feel like it. Sure some of them might get paid by Company X to develop Driver Y or Application Z but they do so on the shoulders of what's already been put in place by free software developers.
If Linus and the rest of the kernel developers decide at some point to provide an ABI that proprietary companies can use to build their drivers, all the while clinging to their dated business methodologies and obsession with "IP", then great, that's their choice. It might take a Herculean effort to get all those copyright holders to agree and do it but if they can then that's up to them.
Conversely, if they choose not to, they under no obligation to provide anything. Nobody on the kernel team, IMHO, ever got together and said "we need to start coding and provide some free software so companies with no interest in participating in the process can take our free software and make some money selling hardware". They do it for themselves, their friends and family, their community. Whether or not ATI and NVIDIA want to be a member of that community entitles them to exactly nothing.
Creationist Textbook Stickers Declared Unconstitutional by CowboyNeal