Shadowrun Game to Rewrite the SR Universe
adamp writes "Shadowrun has officially been confirmed as a squad-based FPS for the PC and Xbox 360. From the look of the trailer released at Microsoft's Press event yesterday, it's not the game we know and love. Fasa Interactive has decided to rewrite the universe in an attempt to not make anyone angry. It's currently not working."
If you're just using the Shadowrun name to sell copies of the game, without the intent to stay reasonably compliant with the pre-existing material, you suck.
If you cannot stay reasonably compliant with the material, then make the game you want to make and call it something else.
You have the license so you can still use the terminology and such. Just don't call it Shadowrun.
I was a big fan of the Genesis Shadowrun game and although I didn't enjoy the SNES one quite as much, it still gave a good feel for the game and the setting.
I would have loved a Oblivion-type game with lots of different NPCs and missions, with hireable shadowrunner buddies and stealing random paydata in the matrix. I would have loved a Deus Ex style FPS/Adventure game. I would have even liked a top-down RPG like Neverwinter Nights.
The new game looks like a version of counterstrike with magic. Even if it does have magic, we don't need another multiplayer FPS where two teams shoot at each other and buy better weapons afterwards. I'm not impressed.
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