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LucasArts Shows Interest In Wii Lightsaber Game

Gamasutra reports that, though they're not willing to say they have one in the works right now, LucasArts is interested in a Wii lightsaber game. From the article: "At the end of the demonstration, Gamasutra inquired as to whether the company planned on creating a lightsaber game for the Wii, after many commented on the suitability of the system to the concept - especially after an internal speaker was revealed in the controller being used to demo the concept. This question produced a number of knowing smiles around the room from LucasArts employees, followed by the comments: 'We know' and 'We are looking into it', as possible concepts for the game were discussed. However, the firm has not yet made any official announcements regarding planned Wii titles."

28 of 112 comments (clear)

  1. Ob by HoosierPeschke · · Score: 5, Funny

    Just don't film yourself playing....

    --
    Mr. Universe: "They can't stop the signal, Mal. They can never stop the signal."
  2. Not quite the same... by Anonymous Coward · · Score: 4, Funny

    Hand me my lightsaber. It's the one that says, "Wii" on it.

  3. Irish model smaller? by Oculus+Habent · · Score: 3, Funny

    Look at the Wii Lightsaber!

    --
    That what was all this school was for... to teach us how to solve our own problems. -- janeowit
  4. Isn't it great? by cubicledrone · · Score: 2, Funny

    I love these announcements of "big giant bloated company filled with cynical skeptical middle managers drenched in cash shows interest in something" as news. Proves the point that big giant bloated companies are rarely interested in anything except the lunch menu.

    --
    Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
  5. Oblig Spaceballs Quote by hal2814 · · Score: 4, Funny

    You have the ring, and I see your Wii is as big as mine. Let's see how well you handle it.

  6. Article is a bit hopeful... by inkdesign · · Score: 2, Insightful

    They translate this:

    "We know" and "We are looking into it"

    into this:

    "LucasArts staff have confirmed to Gamasutra the company's intense interest in creating a Wii lightsaber game"

    Perhaps the author meant their own intense interest in playing a Wii lightsaber game?

    1. Re:Article is a bit hopeful... by DingerX · · Score: 3, Insightful

      Same thing. Money talks. The essence of Jedi persona is tied up in the light saber. Now you've got a controller that can make you monetize that.

      I'm sure they've got numbers that will indicate how many sales of any turd with "star wars" on the box will sell. Then you add in something that they haven't done before, but would just be cool, and there you have it. A Wii light saber game is a million sales minimum; the Wii artwork demands are not as bad as PS3/360, so all you need to do is make it work, and make people feel cool doing it.

      Besides, I want me one of them twin-blade batons o' death.

    2. Re:Article is a bit hopeful... by Golias · · Score: 3, Insightful

      Okay, so everybody with memories of playing "lightsaber fights" with their flashlight beams when they were little kids hears about a Jedi game for the Wii and thinks "oooo! That's perfect! The wireless Wii motion sensor will work just like a lightsaber! What could be more intuitive????"

      But wait a sec. There are a few details to work out.

      1. If controller motion indicates what you are doing with your weapon, what indicates where you move and where you are standing? The thumb buttons?

      2. If you swing your lightsaber and your opponent blocks it, but you follow through on your swing... where is the lightsaber? Still pinned against the block? Do you need to bring your hands back up to that aproximate location to move it? Or do you now need to keep your hands down by your knees for the rest of the fight?

      I'm not saying such issues can't be worked out somehow, but unless you put the controllers into big plastic tubes, and attach several more motion sensors to your head, torso, and limbs, it's kind of hard to indicate that you block one swing, duck under the next, leap over the one after that, then circle around so your opponent's back is to the Sarlac Pit (or whatever) without resorting to old-fashioned button-mashing as part of the interface.

      --

      Information wants to be anthropomorphized.

    3. Re:Article is a bit hopeful... by DingerX · · Score: 3, Insightful

      Aye, 1) is the rumblestick.

      2) is easier than you think. Swinging, and other motions are simply movements between extremes. Anything beyond an extreme (Such as against a contraopposing sword, or bey0ond the range of motion), you can either filter out or use to shift the relative range of motion -- or some combination thereof.

      The best way to find out what really works is to hook someone up and play.

  7. Good news by linvir · · Score: 5, Interesting
    They'll find a way to ruin this, believe me. For example, it'll take place on a world where lightsaber energy depletes at 1000x the normal rate, and you have to search for generic blue crystals to replenish some bar. Or it'll interpret general controller gestures into predetermined saber motion animations.

    Not meaning to sound like the typical Slashbot everything-hater, but it's my experience that the games with the greatest potential prove the most disappointing. Star Wars Galaxies is coincidentally the best example.

    1. Re:Good news by poulbailey · · Score: 4, Informative

      Knights of the Old Republic 1 and 2 were both great Star Wars games. Theory shot down.

  8. A true Dark Forces/Jedi Knight game? by Dark+Paladin · · Score: 3, Informative

    This would be the perfect game in the Kyle Katarn story line. Work it as a first person shooter so you can face stormtroopers and block the shots, face off against Jedi with force powers (and use the crosshair to select your own, A to execute).

    Man - I loved Jedi Knight II. I'd go through levels, pull every weapon away from my enemies, and then leave them screaming "Don't kill me" while I took out the turrents. I think I was able to play all of the later levels without killing anyone but the Dark Jedi.

  9. troll me if you like... by tont0r · · Score: 2, Insightful

    But could the Wii posts end? Im really growing tired of every jackass coming up with a 'Wii' pun and getting 5 points for it.

    1. Re:troll me if you like... by Anonymous Coward · · Score: 2, Funny
      But could the Wii posts end? Im really growing tired of every jackass coming up with a 'Wii' pun and getting 5 points for it.

      So, basically you're saying, "Wii are not amused?"

  10. Re:Seems to me every other /. story is about Wii by Evangelion · · Score: 2, Informative


    It's the gamecube hardware, only faster. Since Linux has been ported to the GameCube, it stands to reason it could run on Wii.

  11. new technology by gEvil+(beta) · · Score: 4, Funny

    As everyone always says, the pr0n industry decides what new technologies take off. I can't wait to see their novel uses for the Wiimote...

    --
    This guy's the limit!
  12. Prior Art!!! by Ratso+Baggins · · Score: 3, Funny

    My dad taught me to play light-sabers with wee (sound effect and all) and I in turn taught my son. It's a tradition 'round here.

    --

    --
    "we live in a post-ideological world..." - Billy Bragg.

  13. Controls would be perfect by UncleFriendly · · Score: 3, Interesting

    Remote would control the lightsabre, obviously. It should be free-form, in that as you move the remote, the onscreen sabre moves, too. Also, since the analong "nunchuck" has motion-sensing capabilities, too, it could be used for force powers! Push forward to do a force push in the direction you push. Pull back for a force grab. Pull back and quickly pull up to do a choke and mid-air suspension... all while fighting a second guy with the sabre! The analog stick moves and it could use Metroid-style controls to lock on to a guy during sword combat so that you won't have to worry about strafing.

  14. oh YES by Anonymous Coward · · Score: 2, Interesting

    This is pretty much the videogame every person has wanted for their entire lives. Its like they added a speaker to the wiimote just for this purpose. Next up custom lightsaber hilt attachments for the controller. Clip the nunchuck spatial locator to the players belt to tell you where the player is in comparison to the saber. The game practically writes itself!

  15. too obvious by dlc3007 · · Score: 2, Insightful

    So... When Nintendo first announced the Revolution with the wireless controler you can wave around, who didn't think of a light saber game? It is just a question of when -- not if.

  16. And if they don't.... by Churla · · Score: 2, Interesting

    It's already been mentioned that in the Zelda title you use it to sword fight. Someone else will come out with a great sword fighting game (Pirates of the Carribean anyone?)..

    Then some group will just come out with a retexturing mod to map jedi graphics and make your sword glow and make noises..

    Done

    --
    I'm a fiscal conservative, it's a pity we don't have a political party anymore
  17. The easy one to do... by Turken · · Score: 2, Interesting

    LEGO Star Wars!

    Yes, I know that more sequels aren't the "innovation" that everyone wants to see on the Wii, but it would work because it's simple enough that you don't have to worry about a lot of the issues already raised here. And depending on the character used, the wii remote can be either a saber or a blaster (or whatever weapon).

  18. Someone has done it by ebooher · · Score: 2, Informative

    I don't know if this was a Nintendo done commercial, or a fan based one, but it's the Wii controller as a lightsaber handle

    http://video.google.com/videoplay?docid=1636493631 669206983&q=Star+Wars+revolution
    --
    "Genius may shine aloof and alone, like a star, but goodness is social, and it takes two men and God to make a Brother."
  19. Re:Seems to me every other /. story is about Wii by Guspaz · · Score: 2, Informative

    Just because the Wii and the GameCube both use IBM PowerPC processors doesn't men that "It's the gamecube hardware, only faster". That's like saying that the Athlon 64 is "The 386, only faster."

    Other than the fact that we know little about ATI's GPU design for the unit, very little else about the GameCube and Revolution seem to be the same.

  20. Sith game please by Winterblink · · Score: 2, Insightful

    Make a Sith game. Playing as a Jedi is fun sure, but sometimes it's neat to take a walk on the Dark Side. Let us as players indulge in being a bad guy, it may untether the game design a bit since it's a side of Star Wars that's not focused in in any great detail for games.

    --
    "I'm a leaf on the wind. Watch how I soar."
    -Hoban Washburn
  21. We are... by Alzheimers · · Score: 4, Funny

    We are the Jedi who say ... Wii!

  22. LucasArts says "we Kinda have too much money" by AzraelKans · · Score: 3, Funny


    "We would love geeks throwing money at us for releasing this title (or titles) I mean, we love money as much as the next guy, but seriously we have so much money here we simply dont know what do to with it, we have used it to lit the boiler, as toilet paper, eating it, these days we are just giving it away, by the way heres a bag of money for interviewing us take it, please! Nothing works! Money just appears every day at the door, we are literally swimming in it and when we release the Star Wars Special DVD set later this year... well, Im afraid for our very own lives, you can't breathe money you know? we've tried."

    --
    Go ahead MOD my day!
    More opinions here
  23. Wrong again by olddotter · · Score: 2, Informative

    Film yourself, make sure someone (maybe even yourself) posts it to the internet (Google Video, youTube, etc.). And then instead of hiding in a closet and calling your lawyer; hire an agent and ride that wave of publicity as far as it will take you.