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Red Steel Impressions Roundup

Ubisoft is working on one of the more 'adult' titles slated for the early days of the Wii launch, and there are lots of folks with opinions. From IGN's Red Steel hands-on: "Another important element to the gameplay, which is closely related to the story, is the idea of choice. In Japan, the Yakuza are not senseless killers -- they will only do so when forced into the position. With your girl in possession of the Yakuza, you'll need to become part of the culture, and earn opposing groups respect to get where you need to be. So you'll have to make choices with both your sword and your gun; you may want to perform a headshot or slash a guy's throat, but you can also force them to surrender. In the Yakuza this mutual respect and honor, this admission that one is beaten, is a real thing." More views below, if you Read More.

1 of 50 comments (clear)

  1. I want this game! by Stormwatch · · Score: 4, Insightful
    from the article:
    There are breaks in the gameplay where cutscenes roll, but they will be untraditional in that you will be able to look around as you please, and even interact in some cases.
    *cough* Half-Life *cough*

    But seriously, the Red Steel videos are impressive. That sword duel part was really exciting. There is another first-person swordfighting game, Maken X for the Dreamcast, and great as it was, its problem was that no control pad could ever have the precision for a "real" swordfight. I think Red Steel may end up being the Wii's killer app.