Sony Hints At PS3 'Homebrew' Linux Plans
simoniker writes "Talking to the Japanese press, Sony executive Izumi Kawanishi has illuminated some of his company's PlayStation 3 Linux plans, indicating that it will be possible for individual 'homebrew' coders to create playable content for PS3, something actively blocked for Sony's PSP handheld. He commented: "Other then game studios tied to official developer licenses, we'd like to see various individuals participate in content creation for the PS3"."
PS2 linux failed because:
1) Sony crippled it and didn't give anything close to direct access to hardware, meaning very little hardware acceleration
2) Sony charged a big chunk of change to "buy" linux support
And Sony is actively trying to kill off PSP homebrew. So don't get your hopes up!
This is why you should be concerned:
If the article is to be believed, you don't get access to any of the normal libraries. If they don't give us specs, either, then you're not going to be doing much 3D...
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
- Kutaragi at the recent 2006 PlayStation Business Briefing
- Kutaragi at the earlier PS3 Conference Report
It would appear then that things aren't all that bleak. Maybe IBM had an influence this time around, as they would love to see the Cell succeed, and perhaps forced Sony to open up a bit.
"The question of whether machines can think is no more interesting than [] whether submarines can swim" - Dijkstra