Slashdot Mirror


Indie Game Devs Should Give Up

Red Herring is covering an indie game panel held this week at E3, at which Warren Spector essentially told independent game developers to just give up now. From the article: "Fellow panelists echoed Mr. Spector's sentiments, telling a room full of game company representatives, industry consultants, and members of the media that the path to entering the $7-billion market is fraught with more pitfalls than Tomb Raider. While opportunities do exist, small companies and startups find it difficult to secure funding and distribution for their work. They often have to deal with past projects that pigeonhole them and potentially hamper future expansion."

3 of 226 comments (clear)

  1. Yeah by linvir · · Score: 5, Funny

    All your game industry are belong to us.
    You have no change to survive make your time.

  2. Pitfalls and Pigeonholes by umbrellasd · · Score: 2, Funny
    Wait a minute. My marriage feels like it costs me a billion dollars, there's definitely a billion pitfalls, and my wife has had me pigeonholed for years.

    Where were you when I needed you, Warren!

  3. Re:Wherein I Pontificate And Ramble by st1d · · Score: 2, Funny

    Oh, horsehockey. If you want to do it, do it right. First thing, go out and lease the most office space you can afford. Second, make sure the office is set up "properly", or you'll never attract the kinds of investors you need. Third, use the incoming investment money to lease the most powerful servers and workstations money can buy. Fourth, hire fresh-out-of-college kids for as much as you can afford to pay them. You want the best, don't you? Money==skill is a rule to live by. Sixth, with everything in place, spend godawful amounts of money on press releases, ads, and so on, until everyone knows your company's name, whether they want to or not.

    Lastly, set up meetings with analysts to decide what kind of game might do well in the current market, and set up meetings with your development team to begin the planning stages... :)

    --
    Microsoft has just released their much anticipated hands-free cordless mouse. Warning, it may hurt a little at first.