Next-Gen Graphics Might Not Sell Games
jayintune writes "2old2play has a great editorial up regarding the next generation of gaming, and suggests that maybe 'next-gen' graphics and sound will not be what sells games this time around. Instead the next-gen champions will be the ones that provide better content and innovation in their games." From the article: "The average gamer is in their mid-thirties. Many of these adult gamers understand the value of a dollar and have a firm grasp on technological trends. The trend is simple: new technology arrives and costs a ton of money, then prices lower as newer technology hits the market. Developers are not screaming for larger removable disk capacity, yet Sony is forcing a consumer (and developer) to purchase a high capacity Blu-ray device 'for the future.' By the time Blu-ray and HD-DVD's are needed for gaming we will be in the 8th generation of console systems. Why force it on us now?"
Honesty may be the best policy, but by process of elimination, dishonesty is the second best policy.
Graphics alone doesn't sell games. Gameplay alone doesn't sell games. Cinematics alone doesn't sell games. If you want to sell games, have abit of all of the above, gamers want a full game, not just a cool feature or buzz word. Good games have a balance of what makes games good, so have abit of everything in them.
You people have got to stop talking about multi-DVD games and how that relates to the increased capacity of Blu-Ray.
1) Multi-disc games in the DVD format are rare.
2) Multi-disc games in the DVD format have sometimes been single-layer discs - possibly because of manufacturing issues or possibly because of console reliability (or lack thereof).
3) Cutscenes are going to be done within the game engine more and more as those engines advance because FMV is expensive.
4) Cutscenes tend to bore a lot of people and they really have been the primary reason for multi-DVD games.
5) Getting up once during a game to change discs shouldn't bother anyone with legs.
Blu-Ray is cool, and so is HD-DVD. I'm on Slashdot so it can be safely assumed that high tech is interesting to me, and larger storage capacities get me a little hot. That said, it's a factor that I consider all but irrelevant to console gaming at the moment.
First, let's get something out of the way. The top of the line version of each system is really the only one to get. The big thing about PS3 is blu-ray, and that will eventually be useless as a movie player unless you have the $600 version (HDMI). You get a good value for the premium 360, as componenet cables and a memory card would nearly take up the difference themselves. MS stated they would drop the price of the 360 yearly, so let us assume in november the premium will drop to $360. Nintendo would be considered a value at $250 this generation, so I'll assume they will go for that. So that leaves us $600 vs $360 vs $250.
I believe most gamers will vie for something with next-generation graphics, and likely something innovative as well. So this means likely a Wii and either a 360 or PS3.
The problem I have with the PS3, other than price, is that it is a gamble. First, I'm gambling that blu-ray will become the established format. Then, I'm gambling that $70 APEX (or some other cheap chinese) blu-ray/HD-DVD players won't come out within a year and negate the PS3. All the DVD player technical reviews I have seen stated that the ps2 dvd player was mediocre quality, how do I know that the ps3 player will be superior to a cheap chinese knockoff?
So, for $600 in novemeber I can get a premium 360 and a Wii, and I bet within a year a combo HD player for under $100. Why should I get a PS3? I get both innovative gameplay and next-gen graphics for the same price as a ps3, and I won't be stuck gambling that bu-ray will be the next format. (yah, it took a long time for DVD player prices to go down, but the cheap chinese companies are already here this time, and I doubt they care if they get the blu-ray specs legally).