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Next-Gen Graphics Might Not Sell Games

jayintune writes "2old2play has a great editorial up regarding the next generation of gaming, and suggests that maybe 'next-gen' graphics and sound will not be what sells games this time around. Instead the next-gen champions will be the ones that provide better content and innovation in their games." From the article: "The average gamer is in their mid-thirties. Many of these adult gamers understand the value of a dollar and have a firm grasp on technological trends. The trend is simple: new technology arrives and costs a ton of money, then prices lower as newer technology hits the market. Developers are not screaming for larger removable disk capacity, yet Sony is forcing a consumer (and developer) to purchase a high capacity Blu-ray device 'for the future.' By the time Blu-ray and HD-DVD's are needed for gaming we will be in the 8th generation of console systems. Why force it on us now?"

3 of 106 comments (clear)

  1. Spore by reldruH · · Score: 5, Interesting

    The game I've seen the most hype for lately is Spore and it goes in the opposite direction as far as graphics are concerned. It looked good, but graphics weren't really important at all. During demonstrations nobody was talking about how good the graphics were, they were talking about this new, innovative way of making games. While it's hard to sell a game that doesn't look pretty it looks like it's going to be pretty easy to sell a decent looking, completely innovative game.

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  2. There is more to a game than video by WidescreenFreak · · Score: 4, Interesting

    Let's see ... story, plot, sound, gameplay, multiplay features (assuming that the game is not multiplayer-focused), physics ...

    These companies need to realize that a large portion of the gaming population came from a time when 16-color EGA and then 256-color VGA were the norm. Graphics are no longer the big "ooh aah" that they used to be because we've had realistic graphics for years! Oh, but look! We can make it more realistic!

    Some games that are mindless fun have sold well (e.g.: Doom) but there still comes a time when people need more than graphics. Sam and Max and those old LucasArts games sold because they were FUN. Magic Carpet was the perfect combination of everything - graphics, sound, gameplay, fun factor! (I *so* wish someone would buy the rights to it and release a more modern version.) Look at how popular Infocom games were (and still bring fond memories to many) with no graphics at all.

    Then there are games like Red Faction on the other side. Truly destructable terrain, something that had not been seen since Magic Carpet, but the game sucked! Besides destructable terrain, it was another FPS.

    Frankly, with respect to this whole attitude that "it might not be about the graphics", my only response is "It's about f**king time you realized that!" Graphics are one part of the successful game formula. It's too bad that the gamers recognized that balance a lot time ago and that developers apparently are only now catching up.

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  3. Minority viewpoint by SlayerDave · · Score: 3, Interesting
    I'm always a bit surprised that my viewpoint on this topic is in such a minority around Slashdot, but apparently it is. I'm an avid gamer, and I certainly appreciate innovative gameplay, well-crafted stories, solid level design, etc., but graphics and sound are very important considerations for me. Now I won't necessarily buy a new game solely on the basis of graphics, but graphics do factor very highly in my decision-making process. I'm going to buy a PS3 because I believe it will be able to deliver more impressive graphics, physics, and sound than the other systems (and Sony has historically had the game franchises I'm most interested in), and I probably won't buy a Wii unless I hear that the gameplay is truly outstanding.

    For all those people on Slashdot who argue that graphics don't matter to gamers anymore, I'd like to offer myself as a counterexample. Graphics do matter to me, in a big way. And I know that there are others out there like me, because otherwise ATI and NVIDIA wouldn't be able to sell high-end graphics boards. Maybe we aren't the majority, but we do exist.