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Xbox Live Hits 24 Million Downloads

Thanks to the 'E3 at Home' initiative, Xbox Live has served up 24 million pieces of content, and connected 1.5 million gamers. From the article: "Over 600 terabytes of data were transferred over the network during the week, a figure which represents 30 times more data than is found in all the printed material in the US Library of Congress, according to Microsoft games boss Peter Moore, who thankfully did not go on to provide the standard British comparison of telling us how many double decker buses it equates to."

5 of 68 comments (clear)

  1. MS Doing Something Right? by Stuart+Gibson · · Score: 5, Insightful

    Microsoft have really impressed me with XBox Live and have used it to really deliver on the 360, so much so that, even as a die hard Nintendo Whore I'm picking up a 360 next week (Oblivion swung me over the edge).

    I'll still be getting a Wii, but I think that (and a lot of gamers seem to agree) the difference in titles and experience make two consoles justifiable this time round (first time ever for me).

    MS have made a lot of smart moves and deserve to keep a number two position this time round; just behind Nintendo :) Sony are in for a bumpy ride.

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    It's all fun and games until a 200' robot dinosaur shows up and trashes Neo-Tokyo... Again
  2. What ... by LordKaT · · Score: 3, Funny

    24 million? What an odd number to be celebrating.

  3. LoC by thefirelane · · Score: 3, Funny

    Everyone knows 1 Library of Congress is a standard unit of measurment

  4. It could be more... by e03179 · · Score: 3, Insightful

    I bet they'd have 40 million downloads if the user interface was easier to use. Sitting there waiting for a slow download of a 100Mb file is discouraging. It's hard for them to keep be on the download screen. I'd rather quit of the download and do something. That's why I'm using my 360 anyway...to be entertained - not to watch a slow progress bar.

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    -516
    1. Re:It could be more... by Jarlsberg · · Score: 3, Interesting

      This is apparently being adressed, so hopefully we'll see this being sorted soon. I downloaded the Tomb Raider Legends demo recently, and while I'm happy you can do this finally, I had go do something else for the hour it took to download (on a 4MB connection no less - the download service is obviously capped).