Trolltech Going Public
An anonymous reader writes "After 12 years in business, Trolltech, the company whose founders created KDE, has filed an application for listing on the Oslo Stock Exchange (OSE). From the article: 'The OSE reports receiving the application the following day, and says Trolltech is now subject to disclosure of information requirements. IPO rumors sprang up around Trolltech last Fall, when the company hired Juha Christensen and Tod Nielsen in September, and then added Benoit Schillings and Dr. Karsten Homann in October. The company said in January that it doubled its design wins, among other significant 2005 achievements', particularly in the arena of using Linux as OS to power mobile phones."
"the company whose founders created KDE"
That's incorrect, the founders of Trolltech are not KDE coders, although the founder of KDE was hired by Trolltech and now heads Qt development.
if that were to happen, the Free Qt Foundation's agreement with Trolltech will kick in and Qt will be released under the BSD. that's a worst case and rather unlikely scenario, however.
it assumes that having Qt under the GPL is a bad thing for Trolltech. i really have to wonder how well known and popular Qt would be today if it hadn't been released as permissively as it have.
there have also been a -lot- of benefits to Trolltech with having Qt GPL'd including having a full desktop platform on UNIX and Linux that "Qt-friendly", the immense amount of testing and real-world feedback they get via the usage of the GPL versions, etc.
there are a lot of companies out there, several of whom are also public, that have released their primary software assets under a Free software license such as the GPL. so there's precedence for this in any case.
Trolltech did not found the KDE project; Matthias Ettrich created KDE. Trolltech just created QT, the widget toolkit library used by KDE. God, don't the Slashdot editors know anything?!
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Does anyone know if we will be able to buy Trolltech stock here in the US through the normal firms we use? :)
Schwab in particular
This is the official notification from http://ose.no/ (Oslo Stock Exchange) http://www.newsweb.no/index.asp?symbol=TROLL&meldi ng_ID=129065 .
:)
Nice ticker symbol if anything
http://www.trolltech.com/products/qt/licenses
You can't even make a prototype of a program with out paying TT - they require you to destroy all code and start from scratch. No code developed using the free version may be used in a for profit project.
" * Build commercial software and software whose source code you wish to keep private.
* Freely choose licensing for the software you are writing (Proprietary, Open Source or both).
* Get commercial support from Trolltech
* Be able to gain access to Qt Solutions and commercial-only Qt components such as commercial database drivers and the Visual Studio Integration on Windows.
You must purchase a Qt Commercial License from Trolltech or from any of its authorized resellers before you start developing proprietary software. The Commercial license does not allow the incorporation of code developed with the Open Source Edition of Qt into a proprietary product.
For desktop applications, there are no royalties, runtime licenses, or other additional costs.
The license is sold on a per-developer basis and assigned to an individual. It may be transferred, but only every six months and within the same organization. To transfer a license, or if you need a more flexible licensing agreement, please contact sales@trolltech.com.
"
Nonsense. Trolltech cannot make Qt less free, according to a legal guarantee they made with KDE. http://www.kde.org/whatiskde/kdefreeqtfoundation.p hp
A Government Is a Body of People, Usually Notably Ungoverned
"Thankfully, we were able to get Trolltech to discount their SDK fee considerably since the package that we're offering is limited for use specifically with DAZ|Studio. We do not offer the complete QT package, if you're interested in that so that you can use it to develop items for other apps, then you'll need to contact Trolltech directly. It's been a very useful tool for our development team and we wouldn't have this cool cross-platform application if it wasn't for their tools.
"Through this special pricing, DAZ is able to distribute copies of the DAZ|Studio SDK for a one time fee of $995. This does not include any general QT support from Trolltech, as far as we're aware. It does include some DAZ support, and we'll be heading that up through a special forum private to registered developers. The current "Developer Discussion" forum is for everything pertaining to the free DAZ|Script dev kit only and will remain open to the public.
"DAZ is also going to be offering a further discount as an incentive to publish plugins through the DAZ3D website. If you choose to release your plugins/add-ons exclusively through the DAZ3D website (you may also sell through your own personally owned site, if you have one), then DAZ will subsidize the full amount of the Trolltech license fee. Unfortunately, we must require the $995 up front from everyone in order to make sure that Trolltech's fee is covered by each copy we distribute. The way that DAZ will subsidize the cost is that the first $995 dollars of commissions that DAZ collects as our portion of your products revenues will be given back to you. In other words, in a standard 50/50 royalty split with DAZ, once your product nets $1990, then the cost of the license fee will be given back to you.
"As part of this exclusivity contract that you will need to agree to, there will be an early termination clause. If you agree to these terms, but then pull your product(s) from the DAZ site before one year has transpired from the purchase date of your license from DAZ, then DAZ will need to reclaim the $995 from you. Unfortunately, if you only wish to release freebies, Trolltech still requires us to collect their license fee 100%. :(
"Hopefully, through this subsidization program, as many of you as possible will be able to obtain the full DAZ|Studio SDK so that you may release whatever products you wish.
"Here is more technical information regarding the SDK and what is included:
"All the sample plugins that that come with the DAZ|Studio SDK include project files for compiling in Microsoft Visual C++ 7 (.NET). Microsoft Visual C++ 6 can also be used to compile plugins for DAZ|Studio. However, no project files are included in the SDK for VC++ 6 or earlier, or any other IDE (due to the large number of them in use by the developer community at large). Other Development Environments may also work for compiling DAZ|Studio plugins, however, other IDEs are not officially supported by DAZ for the Win32 environment, so you will likely need to adjust the way your particular compiler finds/names symbols in order to link against the DAZ|Studio libraries. Some people have had success using Microsoft Visual C++ 2005 Express Edition, which is freely available from Microsoft.
"On the Mac, the IDE that we use is XCode, using the GCC 3.3 compiler. XCode is freely available from Apple.
"So, we hope that the free DAZ|Script dev kit will be robust enough for those you who do not have the budget for the full SDK license, and that through our "subsidy", that those of you who are interested in becoming serious plugin developers will be able to do so with little financial impact as well.
"Thanks for your support, we can't wait to see what sorts of tools and features you all begin to add to DAZ|Studio as third-party developers. Together, we can all help make DAZ|Studio into the program of our dreams. :)
"Enjoy the new version, and have a great weekend."