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Half-Life Episode 1 Gold, Details on 2 and 3

Gamespot has the word that the first of the Half-Life 2 episodes has gone gold. They also have details on the upcoming Episodes 2 and 3. Episode 1 is to be released on the 1st of June. From the article: "In addition to two new multiplayer modes and the Lost Coast tech demo, Episode One will sport a preview of its sequel, Half-Life 2: Episode Two. The expansion, the existence of which was revealed in February, will add another four- to six-hour mini-campaign to the Half-Life 2 saga when it is released later this year. Previously, the game had no official release window or date. Today's gold announcement also was the first official confirmation that a third Half-Life 2 episodic update is in development. Like Episode Two, Valve divulged little in the way of information about Episode Three, saying only that it was the last 'in a trilogy ... that will conclude by Christmas of 2007.'"

10 of 92 comments (clear)

  1. Re:two new multiplayer modes? by PatrickThomson · · Score: 2, Insightful

    One of them is the indescribably wank* HLDM:Source, the other I'm guessing is a gametype I already have from one of my packs or the back catalog. episode 1 can be standalone, so it'd make sense to have HL2DM in there as well but that's speculation on my part.

    *
    remember how big a letdown HL:Source was? with exactly the same low-poly everything, and only new shiny water and breaking glass as the improvements? HLDM:Source is worse.

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  2. Money Grab by Lord_Dweomer · · Score: 4, Insightful
    And thus begins the great money grab. What started as "Expansion Packs" became "Blister Packs" and finally we're at "Episodes". Less and less content for more and more money. Then they start skimming content from the initial release of the game to sell to you later at a ridiculous price.

    Yes, I realize I can vote with my dollars, and I fully intend to. However I want to point out to everybody here that if you purchase this, you are essentially telling Valve "Yes, I buy into this episodic spiel and I love being bent over and taking it repeatedly in the ass as many times as you can release a new episode."

    Enjoy.

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    1. Re:Money Grab by WankersRevenge · · Score: 1, Insightful

      The problem I have with the release of these episodes is that the source material was gimped. If Half Life 2 was a compelling story on its own, I wouldn't mind spending money to continue it. Instead, we have this gimped out-of-the-box story, that requires additional content to even make sense of it.

    2. Re:Money Grab by Doytch · · Score: 5, Insightful

      How can you possibly say that a 6+ hour single player mode and more multiplayer options are a money grab? Hate to break it to ya, but this is an expansion, and just because they're calling it an episode doesn't change that.

      Anyone care to name five recent expansion packs that feature more content than this?

  3. That's american business for you by sterno · · Score: 3, Insightful

    There seems to be very little appreciation anymore for the notion of having a stable business. You must always be growing and raking in more and more money. There's little room for a company to just keep delivering what they've been delivering consistently.

    So if you sell a million copies of a game this year you have to sell two next year. Then four, then eight, then you have to start having upgrades and expansions that have lower productions costs but cost nearly as much to improve your margins and increase your growth.

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  4. Oooo by Konster · · Score: 2, Insightful

    4-6 hours of gameplay? Great! It rivals HL2 for content! I hope this thing sells for $8.99. or perhaps $9.99 if they include a storyline that was omitted from HL2. HL2 was shockingly short and utterly devoid of a storyline, and attempting to milk me for "expansion packs" for what should have been included in the original release is offensive.

  5. Steam by Anonymous Coward · · Score: 2, Insightful

    Since I can read /. on my internet connection, but I cannot play any steam games with it, I have no intention of investing in any more of their products.
    This culture of distrusting end users is absurd, and it only hurts the legitimate users. The pirates always find their way around security.
    Now the rumor is that Sony is maneuvering to license PS3 games and not actually sell you the game disc. (http://www.gamesradar.com/gb/ps3/game/news/articl e.jsp?articleId=20060524153157765035&sectionId=100 6)
    I've been a bit off topic, but I don't enjoy playing games how they want and where they want. I'll find a nice open source game... like chess or sudoku.

  6. Re:Unfortunately, I won't be playing this... by SpecBear · · Score: 4, Insightful

    I decide that HL2 would be the last Steam game I purchased the first time HL2 refused to run because too much time had passed since the last time Steam had updated. I wasn't permitted to play a single player game on my local machine until I allowed the software to phone home and "update".

    The sad part is, the online content delivery system has the potential to be a great business model. But it seems like the entertainment industry looks at every technological advance as an opportunity to screw the customer.

    On a side note, Valve offers a pretty compelling refutation to the idea that piracy drives up the cost of games. Steam practically eliminates the cost of piracy as well as physical production and distribution. So why does it seem like the games are even more expensive?

  7. Re:Unfortunately, I won't be playing this... by Senjutsu · · Score: 2, Insightful

    No, I haven't. It didn't even occur to me as something that would be a likely solution.... what would Valve do, give me a *special* patch for special customers?

    Or maybe they'd learn about and fix the bug that's biting you in the ass? You're the architect of your own misery, buddy; help is there for the asking, but you're too busy nailing yourself to a cross to consider that Valve maybe isn't out to fuck you over.

  8. Re:Unfortunately, I won't be playing this... by Anonymous Coward · · Score: 1, Insightful
    This includes situations where the game simply sucks. Steam is worse, because you can't even dump off your mistaken purchase on the used game stores and get *something* back.

    Have you even read the Steam Subscriber Agreement? Accessible via Help -> Steam Subscriber Agreement or here: http://www.steampowered.com/index.php?area=subscri ber_agreement

    C. Acceptance/Rejection/Returns The terms of this Section 3.C do not apply to European Union consumers. You will have a period of thirty (30) days after the date of receipt of any Merchandise to examine the Merchandise to confirm that it conforms to this Agreement and the offer for such Merchandise presented to you at Steam. If the Merchandise does not conform to this Agreement and the offer for such Merchandise presented to you via Steam, you may reject the Merchandise by returning it to Valve (at your expense) along with a copy of the receipt or other proof of purchase. Additional policies and instructions for returning defective merchandise to Valve can be found at http://storehelp.valvesoftware.com./ After Valve has received your valid return, Valve will, within a reasonable time and in Valve's sole discretion: repair the Merchandise, replace the Merchandise with an equivalent item, credit to the credit card used to pay for the product an amount equal to the value of the Merchandise (as determined by Valve in its reasonable discretion), or provide another remedy that Valve determines in good faith is appropriate in the circumstances. All claims whether based on contract, negligence, strict liability or otherwise are waived unless made in writing and received by Valve within thirty (30) days after your receipt of Merchandise.

    If you thought a game you bought via Steam sucks did you try to return it to Valve? Valve's not an evil company, if you really feel legitimately ripped off by a Valve product that was completely misrepresented and you bought it because of misleading information from Valve then you should completely return it. Unlike CDs purchased in stores, Steam does allow a license code to be deactivated and therefore makes software returns possible. Did that ever cross your mind? Of course, if you buy it, play it and then just think, meh, it wasn't as much fun as I thought it would be and try to obtain a refund then well...