Our Indie Experiment - MadMinute Games
baby arm writes "MadMinute Games' Norb Timpko has contributed the first installment in a series on independent game developers. He describes the balancing act required to get a game like Take Command: 2nd Manassas out the door while still having families and day jobs."
... but I couldn't get past the advertisements that I had to scroll past to see the actual article...
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Thing about it.
:)
Aaand... ignore the typo/s/ (not a native speaker)
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