Half-Life 2 - Episode One Interview
John Callaham writes "On the eve of its release, Valve's Doug Lombardi tells FiringSquad why Half-Life 2 Episode One, their first chapter in their episodic first-person shooter, will be worth the $20." From the article: "From the creation standpoint, it's much easier to develop the story and plot via Episodic releases, as the focus is tighter by default. And since each of the HL2 Episodes are being created by a single development team, the story flow will be more cohesive as it's the work of a single body and not the collaboration of separate teams attempting to merge the different chapters after years of working separately. We are, however, keeping a very close eye on the overall story flow as we advance folks from City 17 to the adventures that lie outside the City in Episodes Two and Three."
Now way in hell I'm spending one fucking dime on "episodic" crap.
Gimme a goddamn full version.
Shareware died a decade ago.
perpetually dwelling in the -1 pits