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The Oblivion Bookbinding Mod

Via GameSetWatch, an article on the Guilded Lilies site interviewing a unique Oblivion modder. Phoenix Amon has taken on the task of rebinding every book in Oblivion, as well as spell-checking the documents within. From the article: "Q: How much time do you spend modding, and do you enjoy it more than playing games? A: I spend more time modding than playing recently, but I enjoy both a lot. I wouldn't have bought Oblivion if it hadn't been moddable, but that's because I knew from experience that I don't like a lot of Bethesda's game design choices. It's not a deciding factor for all games."

3 of 63 comments (clear)

  1. Re:Modding=Spellchecking? Modding=beautifying by Maxhrk · · Score: 0, Insightful

    well i thinking Modding as to Beautifying the game.

  2. One of the best morrowind mods was like this by SmallFurryCreature · · Score: 4, Insightful
    It changed all the fantasy language roadsigns into readable signs. Very simple yet it made the game a lot more real. Instead of having to wait for a hint to popup when you where close you could just read the actuall sign.

    It sounds trivial but the change in gameplay is huge. It is like when you first played Doom and could for the first time tell you where about to pickup a chainsaw because it actually looked like a chainsaw. When you didn't need to be told what was health pack because it was clear.

    This is where graphics matter. Not purely the looks but in making the world act like our own. In the real world we can check the spines of the books to see what book it is. We don't have to hover close to it to wait for a popup to tell us.

    This mod is going to require a more powerfull machine but in return you can now regonize valuable books. Granted there is no real need in game, just as morrowind didn't require you to use the road signs, but you now can.

    TES games are best bought a year later and then you can just mod your own game. It is amazing how much better the user mods make the game. Either I just don't like bethseda's game designer or every modder out there can read my mind.

    This however does raise a question, what could be done with a game that is fully open and modders do not have to spend the first few months trying to decipher cryptic files?

    Between NWN and TES I am getting more roleplaying then commercial companies seem willing to sell. Then again NWN did seem to kill of the stream of Baldur Gate games. Pity.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  3. Realism by ClamIAm · · Score: 2, Insightful

    The quality of these covers is amazing. I realize it's not something that changes video gaming dramatically, but the fact that we can now use high-res textures that look like cloth is pretty cool.