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Memoirs of a Videogame Music Composer

kukyfrope writes "GameDaily has conducted an in-depth interview with videogame composer Jesper Kyd (Hitman, Freedom Fighters). They discuss what it takes to be a composer, what inspires him, how he comes up with new ideas for his projects, and about the current 'generic' state of music in most games. 'I am not interested in writing music that is disposable or that doesn't touch people in some way. I try to write music I would want in the game as a gamer, so if I am happy with my music I know I am doing something right.'"

1 of 56 comments (clear)

  1. Re:Music makes a lot of difference by Golias · · Score: 0, Flamebait

    Same here. 99% of video game music is genuinely awful, and the other 1% gets tiresome with the amount of repeated listenings typical game-play requires.

    Shutting off music is right up there with tweaking your video preferences and keyboard shortcuts on the list of things to do shortly after trying out a new game.

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    Information wants to be anthropomorphized.