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Pricing For Retro Games on the Wii

schnikies79 writes to mention an Ars Technica article revealing the pricing scheme for retro content on the Wii. From the article: "Iwata revealed that games for Nintendo's "virtual console" that will allow Wii owners to play old titles on their consoles will be priced at ¥500 and ¥1,000, roughly US$4.50 to US$8.99. For reference, classic retro games for the Nintendo GameBoy sold for upwards of US$35 for some titles, US$19.99 for others. Uptake was understandably low, as gamers were reticent to pay that much for old content." The piece goes on to say that they're ramping up DS production to meet command, and that connectivity with the DS will be a major selling point for the console when it releases.

24 of 328 comments (clear)

  1. Sony... Microsoft... by HoosierPeschke · · Score: 4, Insightful

    ...Are we paying attention?? You can make millions and make your customers happy without gouging your customers.

    --
    Mr. Universe: "They can't stop the signal, Mal. They can never stop the signal."
    1. Re:Sony... Microsoft... by grammar+fascist · · Score: 5, Insightful

      ...Are we paying attention?? You can make millions and make your customers happy without gouging your customers.

      Microsoft tried, actually, but the number of available retro games is pitiful. Nintendo starts with a gigantic library that they already own.

      Microsoft couldn't have done it the way Nintendo plans to. Sony might be able to with PS1 games.

      --
      I got my Linux laptop at System76.
    2. Re:Sony... Microsoft... by JeffSh · · Score: 4, Insightful

      one problem with that is that all of the sony PS1 games are entire CD images (500-600 mb) while nintendo's games are small roms, at maximum 16 mb and mostly 100kb to 1 mb... this makes the nintendo system much more efficient and far less costly while offering, in my opinion, better games.

    3. Re:Sony... Microsoft... by LightCecil · · Score: 2, Insightful

      I remember that too. I think the problem was, even with using the 64's graphics capabilities, one couldn't feasibly live-render FF7's cutscenes. If they had made that game, it'd end up taking a stack of cartridges just to get in all the content. I remember the nightmare switching cd's for Riven was. Imagine, go back to Midgard and the game comes up with a box that says "Please insert cartridge 3". No, that wouldn't work. But NOW, maybe it might be feasible to just create textures and wireframes, map files, and just render the entire areas. The upside to that would be, it would even look better than it did on the PSX.

  2. $5 is more than fair by Tiberius_Fel · · Score: 5, Insightful

    If they're going to include some of the old titles from SNES for sale, I would gladly pay $5 or $9 for it. Some games - Super Mario World, Super Mario RPG, Link to the Past, et cetera - were and are hours and hours of great gameplay. And at that price point, I'm sure they'll sell like mad.

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    1. Re:$5 is more than fair by grammar+fascist · · Score: 5, Insightful

      And nobody pays development or duplication costs.

      Nintendo has some up-front costs for setting up the service, and some minimal costs to keep it running. Basically, they're sending you free bits (for them) for your money. And you're glad to pay it.

      I will be, too. Everybody wins, but especially Nintendo.

      --
      I got my Linux laptop at System76.
    2. Re:$5 is more than fair by Burning1 · · Score: 4, Insightful
      I will be, too. Everybody wins, but especially Nintendo."
      Except for the ROM pirates. They are likely to see a crackdown on ROM distrobution.
    3. Re:$5 is more than fair by EggyToast · · Score: 5, Insightful
      Eh, I don't think so. How are you going to track and stop something that, as has been said earlier in the comments, deals with files that are in many cases less than 1mb? You can dump the entire NES catalog to someone via FTP in a few minutes, it seems, and if you focus on just the good games for each console, it's trivial to move those files around.

      Nintendo has been trying to crack down on ROM distributors for a while now, and failed. People keep playing them and Nintendo never really gains anything from stopping one. To me, this is their response to the ROM dilemma -- distribute the games yourself, from a centralized location, and charge an arguably fair price.

      I personally see it as a bit expensive for a digital copy of an old game that, in many cases, is higher than the used market for these titles. I may be surprised, and the purchase be "lifetime" purchases that work on not only the Wii, but future Wiis and future consoles. What would be even nicer is if the Wii could transfer the games to the DS or the "GBA 2." But I'm firmly convinced that Nintendo figured "if you can't beat 'em, join 'em," and worked out a way to digitally offer these games. They know people aren't going to track down the original cartridges and old hardware just to play them; they want to play them from the comfort of their computer or current system.

  3. Better and Better by DorkusMasterus · · Score: 4, Insightful

    I really was not expecting to purchase a Wii when I first heard about it. However, after the excellent showing at E3, plus the news that the console will likely be $200-$250 at launch, as well as this news that games will be exceedingly moderate in terms of the retro downloadables... it's definitely going to be on my wish list for Christmas (and if I don't get it, I'll of course buy it.) Nintendo is seemingly making all the right moves right now... Congrats to them. Good marketing, good development, and most importantly right now, good pricing scheme so far. It's really a rock-solid console right now.

  4. Mr. Proofreading is out at the moment by oberondarksoul · · Score: 2, Insightful

    "The piece goes on to say that they're ramping up DS production to meet command" (from the summary)

    Unless the definition of 'command' has drastically changed recently, shouldn't that be demand?

    --
    And tomorrow the stock exchange will be the human race
  5. Collections by phorm · · Score: 3, Insightful

    It seems that they tend to price the games higher than their age reflects in value. Wouldn't it be a better idea to sell games as collections and then sell them for a midline amount? I might not pay $20-30 for an old Zelda game, but I might pay $30-50 for a bunch of them in a collection.

  6. Interesting by Silent+sound · · Score: 4, Insightful

    What is interesting to me about this is that they do not seem to be charging significantly differently for an NES game than for an N64 game. I was originally expecting an N64 game on Virtual Console would cost several times as much as an NES game. Apparently that's not how it works.

    I'm pretty happy with these prices, $5-$9 is about how much you would normally expect to be paying anyway for almost any SNES or Genesis game, or almost any NES game worth playing, at this point if you were to buy the cartridges used. For some of the titles that have gotten harder to find, like Kid Icarus or the original Final Fantasy, $5-$9 is an absolute steal...

    Now let's just hope they offer an appropriately large selection of titles.

  7. Re:Win the heart of the next wave of gamers... by Oopsz · · Score: 3, Insightful

    Screw that, most of the 22 year olds I know are going to buy a Wii! It's cheap enough that it's not a major buy-- cheaper than a weekend road trip. That makes the Wii petty cash, instead of a major investment..

  8. I thought I was a Ninty fanboy until I saw /. mods by Headcase88 · · Score: 1, Insightful
    Sony, Microsoft...Are we paying attention?? You can make millions and make your customers happy without gouging your customers.
    ... he says with a straight face even when the summary itself mentions that Nintendo charged over $30 for NES games on the GBA like a year ago.

    And it gets rated +5 Insightful...
    --
    "When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
  9. Retro pricing... by Aladrin · · Score: 3, Insightful

    They make a big deal about the Gameboy retro games being more expensive than Wii's retro games will be. That makes sense, though, as the actual COST of a Wii retro game is a lot less.

    No cartridge/cd
    No box
    No shipping
    No marketting

    Hmm... that's a lot of savings right there.

    --
    "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
  10. Have you read the summary? by SmallFurryCreature · · Score: 5, Insightful
    They actually tell you that they have been gouging the market by selling retro games for the handhelds at highly inflated prices that turned people off.

    So basically what you are saying that Nintendo after years of charging full price of decade old games finally lowered the price to a mera 5 dollars for games that are a few megabytes and cost next to nothing to distribute and for wich they don't have to pay any license fees?

    Oh yeah. They ain't gouging. They just decided to reduce themselves to raking it in.

    It is a smart business move but don't make them out to be some kind of gaming heroes. A game 10 years old that cost only a few megabyte of bandwidth to distrubute does not deserve a 4.50 price tag. They might be able to charge it but lets face it, the markup on that must make Apple blush. Hell, it would make Sony blush.

    I notice this problem with people talking about digital downloads. 1 dollar/euro for an iTune song? I am sorry, you just skipped all the costs of distrubuting and stocking CD's and I don't see any reduction in the cost of an album? And it is only because Jobs knows exactly how much you can get away with that the RIAA doesn't get its way and raises the price even higher. Where are the cost savings going? As if I need to ask.

    At least with the retro games for the various gameboys you got the excuse of the cost of the catridge, and distrubtion/stocking costs.

    Love the fact that you can play all the old games without needing a ton of old consoles etc etc but Nintendo is going to laugh all the way to the bank. More power to them but that don't make them into some kind of heroes for me.

    --

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    You may solo them, I prefer them in a group.

    1. Re:Have you read the summary? by Overly+Critical+Guy · · Score: 5, Insightful
      A game 10 years old that cost only a few megabyte of bandwidth to distrubute does not deserve a 4.50 price tag.


      Demand drives pricing, not ROM file sizes. Legend of Zelda 1 is still valuable to a lot of people, and therefore to Nintendo.
      --
      "Sufferin' succotash."
    2. Re:Have you read the summary? by Gogo0 · · Score: 2, Insightful

      If you have to spend $50 to purchase Super Mario RPG on ebay, then apparently those few MB from 10 years ago are worth more than the miniscule amount of bandwidth it takes to move them.

      The size of the data and age are completely irrelevant. If its worth money, theyre going to sell it for what it is worth, perhaps more, perhaps even a lot less.

    3. Re:Have you read the summary? by 10Ghz · · Score: 2, Insightful

      So basically, you think that size of the file (song, game etc.) should be the thing that determines it's price? A three-minute song should cost 0.5 dollars (more or less), and therefore "Tubular Bells" (20 minutes long) should cost 3.5 dollars? In short: "When there's more of the stuff, it's worth more!". So is Daikatana worth more to the end user than Bubble Bobble, since Daikatana is "bigger"?

      This has got to be the most moronic thing I have heard in quite some time. Here's a clue: goods and services are not priced according to what they cost to make & distribute (although those expenses determine the bottom price they can be sold at profit). They are priced according to what consumers are willing to pay for them. Some of those retro-games might be tiny sizewise, when compared to the multi megabyte behemoths we have today, but I would be more than happy to pay for some of those old games, whereas I wouldn't touch some of those multi-megabyte games with a ten feet pole.

      I would much rather have few hundred kilobytes of pure gold than one gigabyte of crap.

      --
      Lesbian Nazi Hookers Abducted by UFOs and Forced Into Weight Loss Programs - -all next week on Town Talk.
  11. Re:No sir, I don't like it by generic-man · · Score: 3, Insightful

    I thought the Wii could play GameCube games without the need to download them. According to the collective wisdom of everyone who's read a Nintendo press release, "The front of the console features a self-loading media drive which is illuminated by a blue light and will accept 12 cm Wii game discs, 8 cm GameCube game discs and, with an additional purchase, DVDs."

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  12. tl;dr by Dance_Dance_Karnov · · Score: 2, Insightful

    but did anyone listen to the press confrence? the 500-1000yen was for NEW vc games, not the emulated stuff.

  13. This is pretty good. by Runefox · · Score: 3, Insightful

    I was convinced about the Wii when I saw their E3 presentation, but now I see that there are more and more online services and things that really extend the value of the console just for having it plugged into the internet. Mind you, these games are fairly expensive for what they are (I'll admit to grabbing a torrent full of NES ROM's at one point), but I'd still pump some money into them. The service is there, I'm sure it'll be extremely easy to use, and really, some of these games are so rare these days that you'd be hard-pressed to find them on eBay for less than $100 (NES Zelda series, for example, especially the Famicom versions; SNES Mario RPG and LoZ:LttP can garner over $400+). I'd gladly pay the amount of inflation on a copy of Super Mario Bros 3 when I can get some of these games - Legitimately - for such a low price, especially with the possibility of playing online (PLEASE say we can play them online) without the hassles involved with PC emulation online.

    Scarcity and being poor are no longer excuses to download ROM's! The world has been doomed!

    --
    Screw the rules, I have green hair!
  14. Re:DS connectivity by Anonymous Coward · · Score: 3, Insightful

    Even if it is, at least it'll be wireless, so you won't /also/ have to buy a DS-Wii controller cable for each one, unlike the first game.

  15. Re:Win the heart of the next wave of gamers... by TheDreadSlashdotterD · · Score: 2, Insightful

    My point being that age really doesn't matter with this console. I'm sure the kids will love this thing, but I'm 23 and I want one. My best friend is 24 and he wants one. My mother is in her mid-forties and she wants one. About the only people that I know dislike the Wii are a few teenagers that dislike the name and brand and die-hard M$ shills. There is absolutely no reason to really hate this console and it will most likely be the real winner of this generation simply by innovation. Thank the gods that the age of over-bearing computational power is over.

    --
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