SCEA President Hypes PS3 Shelf Life Over 360
kukyfrope writes "Sony Computer Entertainment America President Kaz Hirai recently talked to San Jose Mercury News about their upcoming console. His argument is that, by waiting to deliver Blu-Ray and performance hardware, even at a high price, the PS3 will be in greater standing than the Xbox 360 in the long run. Hirai also takes a cop-out on the amount of hype surrounding the PS3 hardware performance saying, 'It's all about the games. We all know that [...] This is a console that is here for the long haul and is not on a five-year cycle. Microsoft is coming out with an HD-DVD accessory for HD movies as an add-on only a year after they launched: that is exactly the kind of thing we don't want to do.'"
It is possible for MS to start shipping 360s with HD-DVD (or Blu-Ray if they wanted to) built in if that's what the market decides is necessary, you know. Of course, they wouldn't be able to put games on the new format unless they wanted to say "screw you" to the previous 360 owners, but I doubt people would be saying "Xbox 360 sucks because its games are on DVD!"
In six years, Blu-Ray will either still be a niche market, in which case the average person won't care, or it'll be popular enough that you can get players cheaper than the PS3.
As for the PS3 being more powerful, even if true, it won't matter. Did anyone in the history of gaming say "I'm getting Xbox because it's more powerful than PS2"? Well, somebody probably did, but not many.
As to which will have better games, guess we'll just have to wait and see which one attracts more devs in the long run.
It would take Sony a hell of a lot not to wipe the floor with Microsoft, but if they aren't trying their damnedest to fail...
English is easier said than done.
SCEA President Hypes PS3 Shelf Life Over 360
XBOX 360 has pretty short shelf life: when they put it on the shelf, someone comes immediately and buys it (well, except Japan... yet). That will happen with the Wii too. That sucks for them having so short shelf life.
But PS3 will have a great shelf life...
When Microsoft or Nintendo release a new console, Sony will have to anyway. People will move to the newer consoles because they'll have the impression that Sony isn't going with the times. Consoles nowadays seem to be released in cycles (i.e. N64, PS1, Saturn then Dreamcast, Gamecube, Xbox and PS2), and Sony will have to keep up with this regardless or risk losing fans.
If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards... Checkmate.
What do you mean "Sony Hypes shelf life"? In the article he claims that based on Sony's 10+ year market history, they can predict what will happen again. I don't see how this is "hype" at all. Hype gets me excited about whats coming by making big promises or revealing cool stuff. All this is is market forcast.
And over there we have the labyrinth guards. One always lies, one always tells the truth, and one stabs people who ask t
Why not remove the Blu-Ray and drop the price $200, then, genius?
Even if MS brings out an external HD-DVD drive one year after the release of the XBOX 360, it still means that I will be able to get my hands on one before I can get hold of a PS3. And a hunch tells me that it will be approximately the same price as a PS3 minus the current cost of the XBOX 360 or possibly less...
When all is said and done, nothing changes...
Microsoft is coming out with an HD-DVD accessory for HD movies as an add-on only a year after they launched: that is exactly the kind of thing we don't want to do.
Stupid Microsoft, having to come out with an accessory just an year after they launched.
Do as Sony does: they've not even launched yet.
I like how Microsoft is doing this. Like, I can buy the HD add-on if I want, and if I don't, I can just ignore it and not care and save some money. Expensive prices are going to keep back plenty of people. Fortunetly for Sony however, they've got legions of fans just waiting to have their pockets emptied by Sony for a console that'll "replace PCs."
Sony also likes to point out that games in the future may be upwards of 50 and 60 gig. I'm not quite familiar with console game sizes these days, but what games will be on three DVDs? (as Hirai puts it) And besides, even if a game does take up multiple discs, whats the big deal in changing them? One of three discs should give a solid 15+ hours of gameplay, right? Maybe more... I have no idea. Or less.
It's almost like Sony is acting like Microsoft in a way. They convince themselves (and try to convince everyone else) that what they're doing is right, and that any other way is wrong.
Oh, and the last two paragraphs I find hilarious. In response to Sony's being accused of "arrogance," Hirai points to how "awesome" Sony and the PlayStation are.
Fascinating.
"Video games are bad for you? That's what they said about Rock and Roll..." ~ Shigeru Miyamoto
Then I can sit in a corner and play with my Wii for a year or two, waiting for the PS3 price to go down and library to build up, then that awesome shelf life means that I'll still be able to get lots of use out of it.
#naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
especially now that the image constraint token is dead
Okay, people have to stop saying this. While it's true that there is currently a moratorium on the use of this "feature" (for both HD-DVD and Blu-Ray), it's only temporary. Supposedly, most of the studios have opted to hold off on its use for a while (Warner is apparently considering using ICT for particular movies) but all of them would like to. The "security" consultants have gotten the executives to believe that the "analog hole" is the primary risk in terms of piracy, despite the fact that most movie piracy is fully in the digital domain, ripped straight off DVDs, and the same will happen with the new formats once the protection is busted. As long as the studios believe in the evil of analog, they're going to want very badly to use the ICT.
At best, ICT is in a state of hibernation, and when it wakes up it's going to tear the arms off of anybody who has an HDTV with no digital input who bought an HD-DVD or Blu-Ray player.
Microsoft is coming out with an HD-DVD accessory for HD movies as an add-on only a year after they launched: that is exactly the kind of thing we don't want to do.
Makes sense to me. It didn't work particularly well for Sega with the SegaCD and the 32X. Add-ons for consoles just generally don't go over too well.
Chicken fried butter sticks? Do
Hello again.
People like to think that Microsoft will not deliver games on HD-DVD, because it would anger current owners.
Microsoft have repeatedly confirmed that they will not ship games on HD-DVD.
No-one wants multi-disc games, publishers as well as gamers, but they simply won't be necessary, even on DVD, for the vast majority of games.
What takes up the most space on a disc? Not gameplay code, or even textures. It's cut-scene video - and there's many ways of reducing that. Faster, multicore CPUs can use better compression algorithms (lower bitrates or resolutions are also possible, in a pinch). Game-rendered cutscenes take a fraction the space, are already popular, and getting more practical all the time. Even HD textures aren't a big deal - they can be compressed on disc with better algorithms too, and similarly, procedural (or procedurally-modified) textures are fast, popular and ever more practical with today's GPUs.
In the PS2's day, MPEG2 cutscenes were all the rage (and early PS2s couldn't even read dual-layer discs), but we've moved beyond that now. When faced with long cutscenes, a PS3 developer may have the space to be lazy, but a 360 developer has the devkit tools to be efficient.
Why would anyone engrave "Elbereth"?