500 Million Halo Games, Halo 3 Documentary
Gamespot reports on some interesting information for Halo fans. Bungie has created a seven minute documentary about the Halo 3 Trailer run at E3 this year. The short piece allows fans to see the trailer from different angles, and provides insight into its creation. They've also released word that there have been 500 million Halo 2 games played since the game's release. From the article: "This is just the latest of several impressive accolades the game has achieved. In just its first few months in retail, the game sold 6.4 million copies worldwide and logged 91 million cumulative hours on Xbox Live. According to NPD, the game has sold more than 5.1 million copies in the US as of April 2006, accounting for almost $253 million in sales domestically."
I think they would cry if they looked at how many CS or CSS games were played. Halo is for the unskilled.
So, I hadn't heard the claim that Halo 2 had the most profitable launch day in the history of entertainment before, and since you provided no evidence, I assumed you were just spewing garbage.
I decided to look it up, and I admit I was wrong.
GameDaily has Halo's opening day sales (first 24 hours) at 2.4 million, which multiplied by the $60 price tag (which isn't a static value in itself, as some collector's editions were made, and I assume sold at a higher price) gives us $144 million.
has Revenge of the Sith at $50 million on opening day. I was curious how much this would have been affected by the fact that big name movies like that usually relase on a Thursday (I imagine the number would have been higher if it were released on a Friday), but the biggest opening weekend was Spiderman at ~$115 million.
The most paid for any piece of artwork was Picasso's Boy with a Pipe at $104 million.
So I guess I have to admit you were right. But in the future, please back up your claims a little better.