PS3 Apparently A Computer
Rinzai writes to mention an article on Gamasutra, noting a statement by Ken Kutaragi where the CEO states that the PS3 is a computer, not a console. From the article: "He went on to outline a scenario where many parts of the PS3 were upgradeable, much more like a PC, noting: 'Since PS3 is a computer, there are no models but configurations', and continuing (though talking in the theoretical): 'I think it's okay to release a [extended PS3] configuration every year'. It's clear from the comments that Sony is indicating that it will be possible to upgrade hard drives and perhaps even other components easily."
Atari VCS: Atari, Spectravideo, and Perphial Visions Inc. all tried to create a keyboard for it. Only the Spectravideo keyboard made it to market. Only the Spectravision keyboard made it to market. It flopped.
Intellivision: Mattel promised from day 1 that the Intellivision would be able to be turned into a full computer by adding a special keyboard component. Unfortunately, the component proved too expensive to manufacture. When Mattel was finally forced to release the product due to an FTC fine, nearly every unit was returned as broken or defective. Mattel then shifted gears in a hurry and released the Entertainment Computer System, a quick hack produced by a secret project that was intended to get Mattel out of hot water. Predictably, it flopped in the market.
Odyssey 2: Magnavox actually integrated a keyboard into this console, but gave no thought to an OS, tape drive, or printer. There was a BASIC kit released for the European version, but otherwise this console's potential as a computer was sadly underutilized.
Coleco Adam: Coleco had the bright idea of creating a computer that could play Colecovision games. Consumers couldn't decide whether or not it was a game machine or a serious "home computer" system. Combined with its odd design (the power was routed through the printer) it flopped in the market.
Atari 5200: This actually WAS a computer packed into a game system case. Unsurprisingly, no peripheral components were produced to prevent competition with the Atari 400/800 systems.
Atari 7800: Again, a keyboard component was created, but never marketed. With Nintendo deciding NOT to ship the Famicom Floppy Disk Drive in America, Atari may have finally realized that trying to make a game console into a computer wasn't such a good idea.
PlayStation 2: Sony tries to make the PlayStation into a generic computer with a keyboard/mouse attachment, a harddrive, and a copy of Linux. Sony kills the product citing poor sales.
PlayStation 3: Sony tries to differentiate their console by claiming that "it's a computer". Welcome to the 1980s.
Javascript + Nintendo DSi = DSiCade
From Sony's past behavior with the PS2, it seems to me that the computer classification is not targeted at the end user, but rather, the bill collectors.
http://news.bbc.co.uk/1/hi/business/1003076.stm
Except that it doesn't have a 16MB/s L1 cache. It has 16MB/s read speed for the cell SPEs to read the GPU's memory, which is something that you rarely if ever have to do in games.
:P
I dislike Sony as much as the next guy, but come on