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PS3 Apparently A Computer

Rinzai writes to mention an article on Gamasutra, noting a statement by Ken Kutaragi where the CEO states that the PS3 is a computer, not a console. From the article: "He went on to outline a scenario where many parts of the PS3 were upgradeable, much more like a PC, noting: 'Since PS3 is a computer, there are no models but configurations', and continuing (though talking in the theoretical): 'I think it's okay to release a [extended PS3] configuration every year'. It's clear from the comments that Sony is indicating that it will be possible to upgrade hard drives and perhaps even other components easily."

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  1. Worst. Idea. Ever. by AKAImBatman · · Score: 4, Informative

    Atari VCS: Atari, Spectravideo, and Perphial Visions Inc. all tried to create a keyboard for it. Only the Spectravideo keyboard made it to market. Only the Spectravision keyboard made it to market. It flopped.

    Intellivision: Mattel promised from day 1 that the Intellivision would be able to be turned into a full computer by adding a special keyboard component. Unfortunately, the component proved too expensive to manufacture. When Mattel was finally forced to release the product due to an FTC fine, nearly every unit was returned as broken or defective. Mattel then shifted gears in a hurry and released the Entertainment Computer System, a quick hack produced by a secret project that was intended to get Mattel out of hot water. Predictably, it flopped in the market.

    Odyssey 2: Magnavox actually integrated a keyboard into this console, but gave no thought to an OS, tape drive, or printer. There was a BASIC kit released for the European version, but otherwise this console's potential as a computer was sadly underutilized.

    Coleco Adam: Coleco had the bright idea of creating a computer that could play Colecovision games. Consumers couldn't decide whether or not it was a game machine or a serious "home computer" system. Combined with its odd design (the power was routed through the printer) it flopped in the market.

    Atari 5200: This actually WAS a computer packed into a game system case. Unsurprisingly, no peripheral components were produced to prevent competition with the Atari 400/800 systems.

    Atari 7800: Again, a keyboard component was created, but never marketed. With Nintendo deciding NOT to ship the Famicom Floppy Disk Drive in America, Atari may have finally realized that trying to make a game console into a computer wasn't such a good idea.

    PlayStation 2: Sony tries to make the PlayStation into a generic computer with a keyboard/mouse attachment, a harddrive, and a copy of Linux. Sony kills the product citing poor sales.

    PlayStation 3: Sony tries to differentiate their console by claiming that "it's a computer". Welcome to the 1980s.

    1. Re:Worst. Idea. Ever. by drinkypoo · · Score: 5, Informative
      PlayStation 2: Sony tries to make the PlayStation into a generic computer with a keyboard/mouse attachment, a harddrive, and a copy of Linux. Sony kills the product citing poor sales.

      Actually, they were trying to make it into a generic game development workstation. It was basically a poor man's TOOL, or a second generation Net Yaroze. Very poor, but anyway... They weren't REALLY trying to make it a general purpose computer, or they would have added more memory.

      The Dreamcast is actually the first console really usable as a computer; it has the low memory problem too, but it's considerably better documented than the PS2, whose internals are still mostly a mystery to anyone not gifted with a real dev kit. AND, they shipped a keyboard, mouse, ethernet adapter, and VGA adapter, and you could buy them one at a time. Of course, Dreamcast was murdered by a tag-team of Sony's Marketing Department, and ARRRR PIRATES. I mean, it was just so damned easy to copy the games, at a time when broadband was becoming prevalent and CD burners where everywhere. Anyone who says it wasn't a factor in the DC's demise is living in a fantasy world.

      The PS3 is the first console really useful as a computer. It has plenty of ram, plenty of I/O, and plenty of horsepower. The Xbox is almost there, but has too little memory. (FWIW, I do run linux on my Xbox occasionally.)

      If they can avoid fucking it up to the point where games don't work right on the various revisions of the console, and they give us a genuinely useful linux environment that can support all the latest eye candy, I think they could actually get some mileage out of a strategy like this. Certainly, a $600 Computer/Video Game System makes more sense than a $600 console.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  2. Different dog, same tricks by WankersRevenge · · Score: 4, Informative

    From Sony's past behavior with the PS2, it seems to me that the computer classification is not targeted at the end user, but rather, the bill collectors.

    http://news.bbc.co.uk/1/hi/business/1003076.stm

  3. Re:So... by Suddenly_Dead · · Score: 4, Informative

    Except that it doesn't have a 16MB/s L1 cache. It has 16MB/s read speed for the cell SPEs to read the GPU's memory, which is something that you rarely if ever have to do in games.

    I dislike Sony as much as the next guy, but come on :P