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Three 3D Web Browsers Reviewed

mikemuch writes "Use that graphics card for something besides games. ExtremeTech has a group review of three browsers that use some aspect of 3D to display the Web. While none of them are going to put Firefox or IE out of business any time soon, they're fun to play with and give a new slant to the Web." From the article: "Whatever happened to the virtual reality, 3D world of the Web? Back in the late '90s, all the hype was about VRML -- Virtual Reality Markup Language -- which would turn the web into an immersive environment that you'd maneuver around to get to the information you wanted. We're here to tell you that the reports of the 3D Web's death are greatly exaggerated."

46 of 237 comments (clear)

  1. Not dead by mboverload · · Score: 5, Funny

    But still completely useless and unneeded

    1. Re:Not dead by Anonymous Coward · · Score: 2, Insightful

      Agreed. The ones that angle, shrink, or otherwise distort the windows are the worst. What does it mean that a window is at an angle? Does that somehow help me? How is it more useful than a window being "behind" another window or "minimized"?

      About the only use I can see is for maps. So, for instance, you have a handheld device that could sense your position, and draw you an arrow in a 3D environment that looks identical to your physical environment, this would make map reading extremely easy. This would be especially use full (far in the future) when we're wearing glasses or contacts with augmented reality, and the arrows can simply be drawn over the existing physical location.

      I could see other uses given new interfaces, but a keyboard and mouse don't seem to be useful for 3D window management. If you could take your hands (somehow) and grab onto these windows like you would a piece of paper, then I could see it being useful. That's quite a ways off, though.

    2. Re:Not dead by gardyloo · · Score: 5, Funny

      No way, dude. Boobs've gotta be WAY better in 3D.

    3. Re:Not dead by Anonymous Coward · · Score: 5, Interesting

      It is very much not dead. Look at any MMORPG or FPS. It's the internet and people are networked through a 3D world are they not? But outside of games getting information would actually be more difficult in a 3D world. The information you want is all 2D anyway, text, images, video, ect. It would cause lag, waste system resources and cause many other problems. For gaming, 3D worlds are very important and add to the realism and strategy involved. For gathering or sharing information a 2D world simply works better! Adding another dimension doesn't mean it's better. Thats like saying adding more salt to a recipe will make it taste better. Sounds good in theory until the final result is so salty you will want to throw up.

      *Notice I avoided (yet another) car reference*

    4. Re:Not dead by Kelson · · Score: 5, Insightful

      It may be useless in its current incarnation, but that doesn't mean someone won't come up with a good way to use it as the technology matures.

      The main problem is that people have this nifty tool, but they keep applying it to bolt it onto an existing interface instead of really trying to create a new one. (And when they do try to create a new one, the drawbacks outweigh the advantages. I swear, these "airport/city" metaphors and the like remind me of nothing so much as Microsoft Bob.) It's like using advanced 3D graphics to render a console app -- in a hard-to-read font.

      Someone needs to figure out what a 3D display brings to the table, and build on that. Texture-mapping the 2D web onto the walls doesn't accomplish much.

    5. Re:Not dead by majortom1981 · · Score: 2, Interesting

      Actually its not that far off. The Nintendo Wii controller would be perfect for this sort of web browser.

    6. Re:Not dead by kfg · · Score: 3, Insightful

      Boobs've gotta be WAY better in 3D.

      Throw in Feel-A-Round and I think you've got a killer ap.

      KFG

    7. Re:Not dead by gannn · · Score: 5, Insightful

      No way, dude. Talking about 3D, real boobs are WAY better than virtual boobs.

    8. Re:Not dead by Mir322 · · Score: 2, Interesting

      I'm surprised this issue hasn't been mentioned more. After bit-torrent use as the predominant use of internet resources... adult content, is one of the THE largest internet interests.

      Yet what formats are adult content published in online ?: Still images, Video*, and Text.

      Yes there are Console, PC games, and online attempts to create virtual adult content, but typically they are hampered by technological limitations and general scarcity. Or they are hidden (due to politics, morality police, etc.) and require significant effort to access (Hot coffee), for limited content.

      When the developmental tools become easily accessible for the masses (people at home & professional developers) to create 3D, rendered content that is on average on par with SD video quality, of an adult or sexually themed nature, and people are able to interact with one another (or simply AI's) with avatars whose appearances are convincingly organic, one would think there will be a dramatic increase in the overall adoption of a 3D virtual web, for purposes above and beyond mere adult/sexual interests.

      *Do a search for "Virtual Sex" in your favorite p2p application. The materials found when reviewed have an interesting use of camera and suggested viewer relationship with the content. Yes it is video, - but it is an interesting side note amidst the issue of virtual adult content.

      --
      "There is always some madness in love. But there is also always some reason in madness."- Friedrich Nietzsche
    9. Re:Not dead by shawb · · Score: 2, Interesting

      Scroll button can be used fairly effectively for the z-plane. Already used for scrollbars? Get a mouse with a second scroll button. But without a large actual 3D display of some sort, the whole thing becomes fairly moot as navigation becomes more of a hassle than the 2D desktop metaphor.

      And by the time a full 3D display comes out which is large enough to use more effectively than a standard 2D display, I personally would wager that we will have direct neural links to information anyways. Although working on the framework now and squashing it on a 2D display does at least lessen the catch 22 where people are not developing 3D apps because nobody has a 3D display, and people aren't buying (or even developing) 3D displays because there are no apps for it.

      --
      I'll never make that mistake again, reading the experts' opinions. - Feynman
    10. Re:Not dead by smokeslikeapoet · · Score: 4, Funny

      We're Slashdot readers, we wouldn't know.

    11. Re:Not dead by Anonymous Coward · · Score: 2, Funny

      Apparently, Slashdot users find this information "+4, Insightful."

      I weep.

    12. Re:Not dead by enitime · · Score: 2, Funny
      "We're Slashdot readers, we wouldn't know."


      Look down.

  2. Obligatory Movie reference by Spy+der+Mann · · Score: 3, Funny
  3. Not the first time... by daybot · · Score: 3, Informative

    ...that 3D graphics have been used to display web data. Back in the early 90s, CompuServe had a virtual mall which was a bit like that. It was painfully slow; a real gimmick. I can't see any benefit beyond the gimmick for then, and now.

    1. Re:Not the first time... by Tackhead · · Score: 3, Funny
      > I can't see any benefit beyond the gimmick for then, and now.

      This missed opportunity to employ 3D web browsing technology has been brought to you by...
      Breasts!

    2. Re:Not the first time... by ackthpt · · Score: 2, Insightful

      It was painfully slow; a real gimmick. I can't see any benefit beyond the gimmick for then, and now.

      These are probably, like many sites these days, counting on you having DSL, because any thing less to access these sites is going to crawl. One reason I despise Flash splash-pages is my dial-up access. It's so enjoyable twiddling your thumbs or playing a quick game of Minesweeper while waiting for crap to download which doesn't tell you anything Text couldn't.

      Then like now, the difference between gimmick and junk is how you use it.

      --

      A feeling of having made the same mistake before: Deja Foobar
    3. Re:Not the first time... by Mostly+a+lurker · · Score: 2, Insightful
      A mouse moves in 2 dimimensions (x and y coordinates only, no z or orientation information)
      Actually, a wheelmouse can be used for rudimentary 3D navigation (usually, the wheel moves you forwards or backwards in whatever direction you are currently pointing, while mouse movement changes the orientation).
    4. Re:Not the first time... by Takumi2501 · · Score: 2, Funny
      I don't think Microsoft Excel Vista 2009 3D-edition would be of any use. Only really confusing.
      And can you imagine the printouts?
      --
      Sent from my computer.
      Now GET OFF MY LAWN!
    5. Re:Not the first time... by navyjeff · · Score: 2, Funny
      I don't think Microsoft Excel Vista 2009 3D-edition would be of any use. Only really confusing.
      And can you imagine the printouts?

      Yeah, you'd have to cross your eyes and stare just to read them.
  4. Smells Like Hype by ackthpt · · Score: 3, Interesting

    My first thought was VRML and what a clunky thing that was before it all but vanished. I've still got books and CD's for doing stuff in it, in a box somewhere, probably in the car-port.

    Not really what I had in mind when I thought about what would make for decent 3D browsing. This looks like something you could knock off in a plug-in, like Flash. Probably has some decent uses, like creating a game on your own website or a Realtor giving you a VR tour of a house (which i think someone nearby already has.) Handy for exploring a Mall, to see where a shop is rather than looking at those little hand-bills which are sometimes so artsy-fartsy you just try to go in the general direction and hope you find it. Hope people keep these sites updated. More content==more overhead for maintenance.

    --

    A feeling of having made the same mistake before: Deja Foobar
  5. Second Life by Unoti · · Score: 4, Interesting

    Second Life is a sort of 3D web browser. To me, Second Life is everything I envisioned and more when I first heard about VRML.

    1. Re:Second Life by Hannah+E.+Davis · · Score: 3, Interesting

      I've only tried Second Life for a few hours, but I agree with you there. Unfortunately, it's still very difficult to navigate and otherwise interact with -- at least compared to the web as we know it today. Don't get me wrong, I'd love to see a fully 3D web, but I'm not willing to sacrifice functionality to get it.

    2. Re:Second Life by Wellington+Grey · · Score: 2, Funny

      Second Life is a sort of 3D web browser.

      So is first life.

      -Grey

  6. Some things are better in 3D, some not by bunions · · Score: 2, Insightful

    We need a decent ubiquitous 3D plugin for things like showing off stuff you can buy in 3D.

    We don't need a browser to show us a 3D representation of the web, because that is too much information. Hyperbolic mappings are not somehow more intuitive than simple lists. In fact, they are less so.

    When we get common 3D displays and controllers, then my position will change.

    --
    there is no need to sign your posts. this isn't usenet. your username is right there above your post. stop it.
    1. Re:Some things are better in 3D, some not by bunions · · Score: 2, Informative

      That's a goddamn lie and you know it. Java3D does not, in fact, 'work nicely'. Have they fixed the "J3D objects are not GC-able" bug yet? My guess is 'no' because the day they ported it to OSX was the day they stopped working on it.

      --
      there is no need to sign your posts. this isn't usenet. your username is right there above your post. stop it.
  7. Lacks an application by Opportunist · · Score: 2, Insightful

    I can see the need for "visualisation". See, the step from command line to graphical interface surely did some good for people who can't be bothered to learn the commands. While this caused the influx of dimwits to the web, it certainly was something that faciliated the approach by heaps. The information can be presented in a way that is easier to understand.

    Now, 3D graphics on a 2D display is the opposite. Instead of presenting information in an easier understandable way, it obscures it. Basically, what we lack now is suitable interfaces. Input as well as output. The mouse is not the best way to navigate in a three dimensional world, neither is a non-stereo view the best display for it.

    My guess would be the new interface for Vista will face a similar fate.

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  8. 3D by Wellington+Grey · · Score: 2, Interesting

    Whatever happened to the virtual reality, 3D world of the Web?

    As long as the screen on my computer is 2D I don't think the 3D web will really take off. Now, if you can get me some cheap VR glasses and gloves, that's another matter.

    -Grey

  9. the best 3d web thingy ever by graveyhead · · Score: 5, Interesting

    The best 3d web thing I've ever seen is Apple's dashboard widgets in OSX. Each widget can have a (nicely standardized) button which activates the preferences for the widget. The prefrences are on the back of the widget. Literally when you click the prefs button the widget flips over in 3d animation and you interact with the preference panel.

    I find this incredible because a) it's an amazing practical use of 3d and b) it's not at all flashy or trying to create a 'new 3d browsing paradigm' or some such silliness. Instead, Apple has used the graphics tools available to them and once again, made a fantastic advance in user interfaces.

    Before you call me an Apple fanboy, you should know that I don't even own a Mac, I just think they're neat is all.

    --
    std::disclaimer<std::legalese> sig=new std::disclaimer; sig->dump(); delete sig;
    1. Re:the best 3d web thingy ever by amazon10x · · Score: 2, Insightful
      it's not at all flashy
      What? What you just described was completely flashy and serves absolutely no functional purpose whatsoever.

      it's not [...] trying to create a 'new 3d browsing paradigm' or some such silliness
      So rather than making something more fuctional or doing something in a new, better way, you would instead just make things look like they are being done in a better way.
    2. Re:the best 3d web thingy ever by noidentity · · Score: 2, Insightful

      I was going to dismiss Apple's use of 3D for Dashboard, since it's just a visual effect rather than an extra dimension, but realized a key aspect of it (I don't have the latest version of OS X so I've never seen it). A seeming equivalent would be to have the widget's window content replaced with the preferences UI elements when you clicked some button, without any 3D effect. But this wouldn't have real-world equivalent for the user to intuitively grasp, so it wouldn't be as natural to think about. By having it flip over, it ties into our natural understanding of semi-flat gadgets having two sides.

      Of course every user-interface that allows overlapping windows is 3D, and benefits from the natural ability of the user to grasp this.

  10. Re:Hmmm... by Spy+der+Mann · · Score: 3, Funny

    And many things are not all they are 'hyped' up to me.

    Like grammar, for example. :P

  11. Sigh by tool462 · · Score: 4, Insightful

    It is understandable that if your only tool is a hammer, every problem will look like a nail. However, when every problem is a nail, why the hell would you look for a screwdriver?

  12. Wii? by Hannah+E.+Davis · · Score: 2, Interesting

    When I first heard about a web browser being put onto the Wii, it occurred to me that this would be an excellent opportunity to add some 3D capabilities to the web. The Wii has a pointer that can simulate a mouse, but the analog controller might actually make moving around a 3D environment to find information easier than surfing in any conventional fashion. I don't know about you guys, but I think it would be fun to fly around in a 3D information-laden room with the nunchuku firmly in hand, grabbing at relevent pieces with the wiimote.

  13. Terrifying Vision by Kesch · · Score: 2, Funny

    I just had a horrible nightmare about flash ads going 3d....

    The extreme annoying-ness is too much for my feeble brain to handle.

    Imagine the most hyperactive ADD person you know.

    Now imagine them when they go into hyperactive mode that happens right before they need a nap.

    Now give them lots and lots of soda and candy.

    Now give them some crystal meth.

    This is half the annoying-ness of a 3d flash ad.

    --
    If this signature is witty enough, maybe somebody will like me.
  14. Already tried by daeg · · Score: 2, Insightful

    Microsoft already tried placing small items/thumbnails in a "3D" environment. It was called Microsoft Bob and it failed completely.

  15. Correction! by winkydink · · Score: 2, Funny

    We're here to tell you that the reports of the 3D Web are greatly exaggerated.

    --

    "I'd rather be a lightning rod than a seismometer." -Ken Kesey

  16. It's not the size, but what you do with it. by Anonymous Coward · · Score: 2, Insightful

    "Don't get me wrong, I'd love to see a fully 3D web, but I'm not willing to sacrifice functionality to get it."

    And yet people interact with full functionality every time they play a multiplayer (FPS,RTS,etc) game. The main difference between the web and games is the size of the world.

    1. Re:It's not the size, but what you do with it. by Hannah+E.+Davis · · Score: 2, Insightful

      It's also the user-created content. A FPS is designed by professionals who, at least in theory, have the same goals in mind, and easy, consistent navigation is usually one of those goals. Second Life is an example of something that has been slapped together by a wide variety of people, all of whom have different goals and inspirations. In a 3D web, we would certainly have professionally made web environments, but to get to them we may have to stumble through the three dimensional equivalent of a 13-year-old's Geocities tribute to Frodo/Sephiroth slash fiction.

  17. No 3D browsers before flying cars, dammit! by SlappyBastard · · Score: 4, Funny
    The flying car was promised loooooong before the 3D web browser.

    It's time that we draw a line in the sand: no further development on the 3D browser until a commercially viable flying car hits the market.

    --
    I scream. You scream. I assume that means we're both acquainted with the problem. We proceed.
  18. 3D + Internet, not 3D + Web by DragonWriter · · Score: 3, Interesting

    3D is useful (even with 2D screens) for all kinds of data, and conventional interfaces are adequate, if not ideal, for working with it (otherwise, we wouldn't have 3D games). But 3D's internet utility, I think, is going to materialize in forms that are very much not like what we think of as "web browsers", though there may be some overlap (of course, "Web" applications are becoming increasingly ill-suited to the traditional web browser model as well, leading browsers to increasingly become fairly generic application platforms) -- I think that things like OpenCroquet are more like where internet 3D will bloom than 3D adaptations or plugins for traditional web-browsers.

  19. We've had sculpture for a long, long time... by Other+Than+That... · · Score: 2, Insightful

    ...and yet people still buy paitings.

  20. The 3D Web state-of-the-union in a soundbite: by Ayanami+Rei · · Score: 3, Insightful


    Texture-mapping the 2D web onto the walls doesn't accomplish much.

    That's the problem with ALL of the 3D web-browsing/user-interface implementations right now. You use markup and controls that are designed to render onto a flat 2D raster surface. It seems logical to bundle an existing renderer (an IE/gecko control, or a UI toolkit window rendering) and point it at a texture, and then schlep that into a 3D framework... but that's just so completely wrong.

    At least for web browsing... if you want to make it 3D then you first need to WRITE a 3d renderer for XHTML. You need to figure out some way of interpreting the tags and markup and using 3d (or 3d accelerated algorithms) to do something intelligent with all that CSS and hints.

    You are going to need to at least have an antialiased glyph renderer for text. Either using real polygons or dynamically created texture maps (maybe a single mip-mapped texture for each character).
    Because on the web the most important thing to be able to have is LEGIBLY RENDERED TEXT.

    Maybe for the sake of keeping polycounts low you reserve the shape-defined text for h1/h2 tags and render the rest as rasters. But do something useful with them.

    Don't start putting textures containing text at oblique angles unless you've got it at least 2x oversampled. Instead, render it to a surface in a bounding box and "float" it where you want but keep it's normal pointed straight at the view frustrum. Or use a particle or sprite primitive.

    Come on people!

    Have a look at some demoscene demostrations and how they integrate text and 3d. I guarantee you can always read the text clearly (as it is often used to convey jokes or greetz). And that stuff is just for fun.

    --
    THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
  21. VRML is actually still used by The+Evil+Evil+Muppet · · Score: 2, Interesting

    Although it probably amazes most people to know this, our good friends at Google actively use VRML. Thanks to Microsoft's lack of support for transparent PNG rendering in IE 6 (and Google obviously needing to support it), Google leverages IE's VRML support to get the job done. With the level of 3D experience users have come to expect with modern applications and hardware, it's a big ask for anyone to create a 3D environment of a comparable standard using VRML.

  22. Firefox _is_ a 3D browser. by Blaskowicz · · Score: 2, Interesting

    in a sense the browser I'm using right now has a 3rd dimension.. tabs ! it seems vastly more efficient than dealing with a dozen flying and rotating windows.

  23. Packard Bell Navigator by MrNougat · · Score: 3, Informative

    Back in 1996, Packard Bell computers came with this thing installed, called navigator. It was a picture of an office, with a desk and shelves and books and things. Clicking on the items would take you to different applications, file system browsers, etc.

    It was stupid then, and it's stupid now.

    --
    Web 2.0 == Giant Blogspam Circle Jerk