The Game Developer's Guide to Pwning Second Life
wjamesau writes "How do you create a game in Second Life that earns you thousands of dollars and scores you development deals with outside publishers? One SL user did just that last year with a casual game called Tringo (sort of multiplayer Tetris with gambling). The game became so popular in Second Life that he sold the rights for a Web version, a GBA port from Crave, and coming up, a TV game show. While there's dozens of other games in Second Life, from FPS to RTS to a mini-MMORPG, none of them have come close to Tringo's success. Kotaku is running an article I've written, based on three years helping Linden Lab organize and run the annual Second Life game developer contest: a how-to guide for creating the next Tringo-big hit."
I have another guide to make a bunch of money off Second Life, but since I'm a nice guy, I'm just gonna tell you for free. The secret is - write a guide on how to make a successful Second Life game and watch the suckers pile up to hand you money.
Is there anything more pointless than making a guide on how to make lightning strike twice?
Don't trust a bull's horn, a doberman's tooth, a runaway horse or me.
From the article I'd guess you aren't going to get anything close to rich even if you make a 'hit' game on SL:
"The final word for pwning game development should go to Eckhart Dillon, lead creator of Tech War, winner of this year's SL Game Developer Contest, which took in the L$ equivalent of nearly $2500 during the two months of its run."
The ones making the real cash are buying games, running contests with them, that sort of thing:
"One resident named Games Prototype, for example, created and runs a franchise of hugely popular SL casinos and by his estimate, clears $2,000-3,000 monthly for about ten hours of weekly work."
Note that even if the guy in the second example actually created his own games, that isn't what is making him the money. It's using the games to run a casino. It's similar to an article I saw a while ago about the "prostitutes" on SL - the ones giving the virtual sex make a fairly small amount, but the people who run the brothels are really raking in the cash.