ASCII World Cup
Richard writes to tell us that the web is bringing you the next step up from watching those world cup matches in high-def. As the self-proclaimed "best, most ridiculous, most redundant graphical implementation of ASCII", ascii-wm.net brings you the 2006 World Cup live via your telnet window.
You know it strikes me that probably 90% of the Internet audience these days would have no clue what ASCII is, much less how to telnet into the server.
On one hand, that's slightly sad - I remember being able to type faster on a C-64 than the modem could transmit - on the other it's amazing how far technology has come in only a decade.
My other thought is to ask the likelihood that FIFA will shut them down as an infringing activity.
Three Squirrels
I just tried about 10 times in the space of a minute and managed to connect
I tried earlier during match time only to be told it'd maxed out on connections.
This is Slashdot. Surely somebody here can whip up a network of mirrors in time for tomorrow's game...
("netcat ascii-wm.net 2006 | netcat -u 224.0.0.1 5555" to bridge it to a local multicast stream, an inetd-launched daemon to handle client connections, round-robin DNS for load balancing, etc.)
I tried it yesterday. When I first connected I had an ASCII plan view of a football pitch, so I was expecting an "O" to appear for the ball and move about during the game.
:-)
It wasn't that at all. It was the live picture converted to ASCII. It was impossible to see what was going on when it had a wide shot of the field (i.e. most of the time), but when it cut to a close up, you could quite easily make out the people moving around. You could also see the on-screen captions appear.
Totally useless, but brilliant in a geeky way
BTW, games start at 14:00, 17:00 and 20:00 BST (I'll let you convert that to your own time).
There is an even easier way: aalib.