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Why Vista Release Date Really Slipped

anzev writes "A team manager for Windows for 5 years has decided to write a blog-essay about what caused Windows Vista project to miss the due date. Philip tells us in the blog, that Windows developers are writing an average of 5000 lines of code (which is *only* 1200 lines less than the national average of 6200 lines of code per year). He addresses issues like the Vista code being too complicated, the processes the developers have to follow too complex and a lot more. All in all it gives a nice insight into why Vista will be late, from a different perspective. Oh, and Slashdot gets mentioned too ;-)."

23 of 562 comments (clear)

  1. Give Vista Developers A Break by eldavojohn · · Score: 5, Insightful

    This isn't some critical release patch.

    This isn't some driver that's long overdue.

    Microsoft never hand signed a sheet of paper telling me that I would have my copy of "Longhorn" by the end of 2005 or even 2006.

    It's a new operating system. More importantly, it's an operating system that has to compete with OSX, Linux, Unix & Windows XP. That's right, they are going to have to figure out someway to improve Windows XP. They aren't stuffing Madden 2005 into Madden 2006 and I hope they are taking their sweet ass time to rework some of the Windows internals that may have been a long time plague on the OS.

    My point is that they're making something new and probably forging new ground. According to this article, they suffered the same thing a lot of projects have suffered. You project management plan looks great in Microsoft Project. Then you print it out and re-wallpaper the offices only to have the developers sift through it and go, "What the fsck?"

    If Vista is as complicated as its specs say it is, I hope Microsoft takes another two years to get this done because I don't want to have to put up with Vista SP1, Vista SP2, Vista SP3, etc. down the line. I think games like WoW took a lot of time to make but it paid off to be a really stable engine with great features that blew everyone away. Microsoft could learn from that. You might upset some fans and you might piss your boss off but misinformation/miscommunication in the early stages of a project only lead to its downfall. If you can voice concern/dissent to your boss, I suggest you get a new job. We're human beings, we are fallible and we do have limits. Even if we're hand selected by Microsoft's HR department.

    I'm reminded of a story about Hitler where the Allies had broken through French beaches at Normandy (unexpectedly) and Hitler's aides were at his house trying to figure out how they could wake Hitler up and inform him of the brigade of tanks rushing across the countryside towards them. Because they all feared for their lives, no one ended up waking him up and they lost a whole lot of ground & a few resources because of it. If you run your company through fear and people can't talk back to you, you'll end up like Hitler. Dead in a ditch with petrol all over you.

    I'm also getting really sick and tired of people measuring a project's greatness by KLOC. It's also very frustrating to hear people brag about how many KLOC they write each year. That's great--now how do I know it's not riddled with bugs or a complete memory hog? What ever happened to the desire for elegant computer code? When I see a program that does something quickly and elegantly, my brain releases the same chemical that I used to get when I saw beautiful math proofs. I know this is the mark of the nerd but there's something very satisfying about it.

    One last note, this MSDN blogging site does not care for Firefox. The right hand side of the text hangs over about an inch into the right bar side and it's annoying because the text spills onto the calendar. I certainly hope this doesn't happen on purpose.

    --
    My work here is dung.
    1. Re:Give Vista Developers A Break by Anonymous Coward · · Score: 5, Insightful
      Microsoft never hand signed a sheet of paper telling me that I would have my copy of "Longhorn" by the end of 2005 or even 2006.


      Tell that to all of the Software Assurance customers whose deal ends in December of '06.
    2. Re:Give Vista Developers A Break by bilgebag · · Score: 4, Insightful
      It's a new operating system.
      No, no it's not. As has been pointed out, it's an upgrade. It's not even the original upgrade that was promised for 2003, and it doesn't have many of the new vapour-ware features which have been touted along the way (WinFS, Monad, Trusted Computing Base) and isn't even 'largely' rewritten to use .NET internally.

      Like Windows XP to Windows 2000, this is largely a GUI re-design. KDE and Gnome knock one of those out about once every six months. Apple's releases evolve rather than revolutionise, but they tend to over-deliver on their promises.

      Did you believe this 'new operating system' shtick when Windows 95 came out? 98? ME? NT3.51? NT4? W2K, XP? W2K3? It's getting old. Bill needs to learn a new mantra.

      The last new (PC) operating system Microsoft released was Windows NT 3 (largely based on the work of IBM and ex-DEC employees) and it took them over 7 years to phase out the old DOS based Windows and get back to one offering which wasn't a complete piece of poo.

      When are you going to stop believing the marketing?
    3. Re:Give Vista Developers A Break by Golias · · Score: 4, Insightful

      Bill Gates has not, nor has he ever been, a techie OR a nerd - but what he is, is a brilliant marketeer

      That's some pretty damn impressive marketing skill he displayed when he ported BASIC to the Altair.

      Shit, if you're going to rip the guy, and are that clueless, at least take the time to read the Wiki on him or something.

      --

      Information wants to be anthropomorphized.

    4. Re:Give Vista Developers A Break by crerwin · · Score: 5, Insightful
      It's an upgrade to an existing operating system.

      Well, sure, it's an 'upgrade' to the 'Windows' operating system line, but not in the same way that 98 was an upgrade of 95. I guess it's somewhat based on Windows 2003, but the point is that it is certainly a large undertaking, unlike the 'minor' upgrade Longhorne was originally supposed to be in preparation for Blackcomb. It is mostly new code, and lots of it.

      ...continuing evidence of Microsoft's incompetence in the area of operating system development.

      I certainly have no evidence to back this up, but I would imagine that Microsoft has some of the best programming minds working for them. They also probably have some fantastic team leads and managers. I don't think the problem lies in an incompetence in the area of OS development, but rather in a company philosophy that has too many restrictions and silly requirements. Their programmers most likely spend a lot of time integrating DRM and proprietary replacements for perfectly viable technologies into their otherwise quality code. I guess all in all this equates to an overall conclusion that Microsoft has trouble producing quality operating systems in a timely manner, but it doesn't sound like incompetence on the programming end.

    5. Re:Give Vista Developers A Break by R2.0 · · Score: 4, Insightful

      Guarantee updates every 2 years? No.

      Predict that the software would be updated? Yes, and that's how they sold Software Assurance.

      Can the SA customers sue to get their money back? Probably not, although some will try.

      Will the SA customers renew? Hell no - they probably would have been better off buying Vista retail a year from now (after the bugs are known).

      Is Microsoft going to lose revenues because of the Vista delay? Oh yeah.

      --
      "As God is my witness, I thought turkeys could fly." A. Carlson
  2. Re:SLOC: Vista vs. Linux by (1+-sqrt(5))*(2**-1) · · Score: 3, Insightful
    You can linearly extrapolate software development?
    No: it's as silly as SLOC being a measure of software's quality.
  3. Lines of Code? by bmongar · · Score: 5, Insightful

    Wow, who uses lines of code as a metric. It's an aweful metric to use. I have seen many bad coders produce a lot of code. Lines of code as a metric encourages cut and paste reuse instead of abstraction of common ideas and functions.

    --
    As x approaches total apathy I couldn't care less.
    1. Re:Lines of Code? by martinmarv · · Score: 3, Insightful

      Agreed. If I type

      If CorrectPassword(input) Then
            allowlogin = True
      Else
            allowlogin = False
      Endif

      am I five times better than

      allowlogin = CorrectPassword(input)
      ?

  4. Re:SLOC: Vista vs. Linux by plover · · Score: 5, Insightful
    I think you're completely discounting the original usage of the word "concerted."

    Debian isn't a concerted effort by any stretch of the imagination. It consists of thousands of modules that really exist independently of one another; the vast majority of them were not even written specifically for Debian at all, but rather for Linux in the general sense. They were simply included in the package. I'd go so far as to guess that some of them made it in "by proximity" -- they were in the same directory as something useful, and someone came along and did a 'cp coolutility/* /distro/coolutility/*'.

    Now, if the Debian project managers were told to write specs for all n-thousand of these modules, and then told "deliver these modules so we can have the next 'eager beaver' release," then you'd be looking at a concerted effort.

    --
    John
  5. Re:SLOC: Vista vs. Linux by Orange+Crush · · Score: 3, Insightful

    It also depends on how you draw the line on what's a single software product.

    Vista Ultimate is going to have tons more code than Vista Basic simply because of all the extra bundled apps. Linux is another good example--Red Hat includes the GNU tools and assorted applications, Ubuntu's base distro fits on a single CD, whereas Debian and SUSE's official distros provide everything but the kitchen sink and probably contain an order of magnitude more code as a result.

  6. largest software project in mankind's history by Zobeid · · Score: 5, Insightful

    How in the world did Vista ever become the "largest software project in mankind's history"? I mean, this is an operating system. This is just an OS for a microcomputer, for pity's sake! It's not running the Internation Space Station. It's not running a nuclear aircraft carrier. It's just supposed to manage a personal computer.

    This shouldn't be so hard. It shouldn't be so big, or so complicated. I know we expect our computers to do a lot these days, but still. . . Shouldn't application software do most of the heavy lifting anyhow? I'm just trying to figure out why it takes hundreds of megabytes of OS -- and fifty levels of dependencies, according to the article -- to manage a desktop computer and provide APIs.

  7. Hmmm... by pubjames · · Score: 5, Insightful

    He said:

    The types of software management issues being dealt with by Windows leaders are hard problems, problems that no other company has solved successfully.

    Nobody else has solved the problems? How is it that OSX, which contains many of the features that Vista is due to have, shipped years ago? Before the Microsoft fanboys start with "Ah but it's different...", I think Microsoft is guilty of making their own problems... Perhaps some problems shouldn't be solved in software, but should be solved at the level of how your company works.

    1. Re:Hmmm... by zoomba · · Score: 4, Insightful

      I'm a Mac user, got a great powerbook running 10.4, but I have to jump in on this point to point out the differences between OS X and Vista in terms of complexity and development time.

      1. OSX was based on the FreeBSD kernel and leveraged a LOT of UNIX structure under the covers. Lift the GUI off of OSX and you essentially have a BSD box. This means, for Apple, a lot of the engineering had already been completed. They were just adding in their own layers of stuff. Vista on the otherhand is supposedly a near-completely rewrite from the NT kernel OSs (NT, 2k, XP). That's a massive difference in work effort involved.

      2. Vista has to run on a near infinite combination of hardware. OS X has to work on a very controlled set. This alone will make coding and testing a hellish experience. Add in the complete rework of how the desktop works (it's 3d now), the revamping of DirectX, and a pretty significant change to the security model and networking code and you're looking at some insane complexity that has to be tested.

      Personally, I think that MS bit off way more than it could chew with Vista. They shot for the moon when in reality they should have been happy with breaking Earth orbit. If you look at the evolution of MacOS, you'll see many iterative improvements every 18 or so months. It kept the OS fresh, added features at a reasonable pace for both developers and users, and didn't get sucked into development hell. OS X has taken this approach with it's point releases every year or so. OS X, while a huge shift from OS 9, wasn't on the same scale as the Vista shift is for Microsoft.

    2. Re:Hmmm... by LordLucless · · Score: 4, Insightful

      1. OSX was based on the FreeBSD kernel and leveraged a LOT of UNIX structure under the covers. Lift the GUI off of OSX and you essentially have a BSD box. This means, for Apple, a lot of the engineering had already been completed. They were just adding in their own layers of stuff. Vista on the otherhand is supposedly a near-completely rewrite from the NT kernel OSs (NT, 2k, XP). That's a massive difference in work effort involved.

      So in other words, the problems MS needs to solve have already been solved, MS is just pig-headed and wants to roll their own solution instead of using one that's been tempered over the last 20 years. I'm not sure that's a good thing.

      2. Vista has to run on a near infinite combination of hardware. OS X has to work on a very controlled set. This alone will make coding and testing a hellish experience.

      That makes it harder for driver writers, but not much more. When windows talks to hardware, it doesn't really talk to hardware. It talks to drivers, and drivers talk to hardware. Since all the windows drivers have the seem interface, it really doesn't matter what hardware you run it on, as long as the drivers you write implement the interface correctly. Since MS already has the drivers from old versions of windows, it should be fairly simple to rework them to use the new interface; unless there are major changes in driver-OS interaction (and there really shouldn't be - they've had time enough to get it right) it shouldn't be too time-consuming even to do that.

      --
      Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
  8. Less code is a good thing by xRelisH · · Score: 5, Insightful

    People are always concerned about writing out gobs and gobs of code that isn't properly thought out. That's the problem with a lot of software development these days (namely OSS). I've been digging through a rather large and prominent OSS project and found that its code looks like it's been hacked together.

    People need to start focusing on code density. By code density, I mean how much thought goes into each line you write. High code density will almost always give you a good result, take Google for example, I've found that almost everything they have has been well thought-out, and not hacked together in a rush.

    If MS has told the developers to slow down and think through everything, I think everyone (who will use Visa) will benefit in the end. I'd rather have a late OS that works than one that is early and feels rushed. Now before I get flamed and labelled as a Windows fanboy, I should mention that I use OSX as my native desktop OS and Linux (Gentoo) for my personal servers.

  9. Re:SLOC: Vista vs. Linux by _|()|\| · · Score: 4, Insightful
    Linear extrapolation would take us to about eighty-two-million today, comfortably over Vista's projected fifty-million

    Linux distributions (including this linearly extrapolated Red Hat Linux) contain an office suite, development tools, and a DBMS, so you should also compare them to Office, Visual Studio, and SQL Server.

  10. 5000 lines of code a year? by Rinzai · · Score: 5, Insightful
    I wrote 5,000 lines of code last month. Most of them were very, very, short. They're all in QA right now, too.

    Yes, lines of code is a crap metric, but let's face it--the "manufacturing frozen hamburgers in a box"-school MBAs don't understand software development, and never will. I work for a subsidiary of Really Big Company (no, that's not implying their company name is RBC, or has those letters as the first part of any of their name bits), and Really Big Company mostly supplies a particular kind of hardware to the world of commerce. Our new company president has a degree in engineering, and historically he's been a hardware sort of guy.

    (He's not a bad person. Honestly. He's under the same gun as the rest of us, and working hard to make sure we meet our targets. I'm not doing character assassination here--at least not directed toward specific individuals.)

    The folks at Really Big Company give us revenue targets every year. If we miss those targets, the next year the targets are higher, no matter the state of the economy, the solvency of customers in our particular market niche, or our saturation level in that market niche. To me it makes no sense, but I'm not an MBA. (Clearly the management team at Really Big Company doesn't consist of too many dog owners. It's patently obvious that if a dachshund can't jump through a hoop two feet off the ground, it won't be able to jump through a hoop three feet off the ground. Perhaps they're avoiding that concept to skirt patent infringement issues.)

    (Personal aside: my older cousin, a mechanical engineer by training, got an MBA last year. I consider him a traitor to the cause, and am no longer speaking with him. He doesn't know it, and I can't tell him, because I'm not speaking with him.)

    The problem with hardware people, and it doesn't matter whether the hardware is computers, lawn mowers, or frozen hamburgers in a box, is that they deal in tangibles. At the end of the quarter, either one has 1,000 model 59-C units in the warehouse for delivery, or one doesn't. At any time during the quarter, one can count the number of computer model 59-C units and see whether or not the schedule will be met. One can determine whether or not vendors are supplying the parts required to build 1,000 model 59-C units at a rate commensurate with meeting the EOQ deadline.

    The problem is, software is entirely intangible. We don't have vendor issues--if we have a compiler, an editor, and a computer on which to work, we're good. As far as the MBAs know, we're spinning moonbeams and weaving webs of purest electricity. While the reality is not quite that prosaic, it's not far from the truth. Everything I have ever done in my programming career (even that game I marketed 15 years ago, the source code for which is still on my latest computer at home) exists purely as an abstraction, nothing more than specifically-configured magnetic signatures.

    What we know at the outset of the software project is that we want a Program That Works. What we don't know is how long that's going to take, and it's hard to estimate how long writing a new file system, security layer, or UI component might be, even if we've done it before in another context. The difference between building model 59-C units and writing software is that halfway through the manufacturing cycle no one comes to tell you that the model 59-C unit has been partially redesigned, and that it now uses a stainless steel internal frame instead of cast aluminum. (In the world of tangibles manufacture, the stainless steel version would have a new model number. This doesn't happen with software. The requirements change, and we keep calling it the same old thing.) Specific case, referencing Vista: suddenly WinFS is not part of the shipping configuration, so all the code in other parts of Vista that assumed WinFS would be present have to be rewritten, and then retested both at the unit and integration level. This stuff takes time. It can't be done on the original schedule.

    The

  11. That's actually on par with by porkchop_d_clown · · Score: 4, Insightful

    what I've seen on other very large projects. So much time is consumed with unit testing, making sure you don't introduce side effects, and studying existing code that the creation of new code slows to a crawl.

    I worked on a project that had ~ 8 million lines of code. Code quality dropped so far we had to institute a weekly review - no one was allowed to commit a change until it had been reviewed by the entire team. It always pissed us all off to have to do it - but it turned out to be hugely effective at improving code quality, training new engineers in all the little details that never get written down, cross-training experienced engineers in portions of the code they hadn't worked on and, as a bonus, teaching us all how to write defensively and think about all the likely side effects of our changes.

  12. Major problem with Windows by plopez · · Score: 3, Insightful

    The desire to be all things to all people. Desktop, handhelp, servers, games stations etc. It just muddles things up. It is a architecture driven by marketing. And I wish I could find the video, but some months back I saw a video interview with the Vista team leads and several red flags went up including:
    1) A huge code base which included code no one understood.
    2) OS design by marketing. They would have to accommodate design changes from the IE team or the Office team.
    3) A large team size.
    4) Large backward compatibility issues.
    It had all the markers of a disorganized project that was drifitng.

    It also does not help that it has to operate on a witches brew of cheap commodity hardware. The incompatibility work arounds have got to be a head ache.

    If you look at the propreitary Unix model, Solaris, AIX, OSX etc., you have a hardware manufacturer with an OS which, at least theoretically, be designed and tuned to play nice with the hardware. This is why you pay the big bucks, theoretically, reliability and performance.

    Microsoft, to a certain degree, is not the master of its own destiny as long as it has to depend on outside hardware makers.

    And, in fact, I think Linux and some *BSDs have the same problem. Too many hardware configs sometimes leading to interoperabilty issues (though with open source you can do things like recompile the kernal or your own drivers). Which is why I switched to OS X, I got tired of hunting down drivers and libraries; and doing recomplies.

    --
    putting the 'B' in LGBTQ+
  13. Re:You have *got* to be Kidding, Part III by x2A · · Score: 3, Insightful

    "Just for comparison purposes, does anybody have any (reasonable) numbers for LOC in both Linux and X Windows?"

    For comparison, for fair comparison? Definitely not the latter... also include the desktop, browser, news/mail client, ms-paint (okay that one's a joke), all the computer management software, a truck load of runtime/support libraries that additional software will use. Windows is a distribution, not just a kernel and a display server.

    --
    The revolution will not be televised... but it will have a page on Wikipedia
  14. Quote from Toyota by rewt66 · · Score: 4, Insightful

    "We achieve great results from ordinary people with a brilliant process. Our competitors achieve mediocre results from brilliant people with a mediocre process. They try to overcome this by hiring even more brilliant people. We are going to win."

  15. Hey! I recognize this one! by joranbelar · · Score: 4, Insightful

    From [name of online dictionary service]

    [word in question]
    1 : [widely-used definition everyone is familiar with]
    2 : [something else]

    If we take the second meaning, then yes, [original argument] IS in fact [statement of truthiness]. It's the [supporting justification] and [further reinforcement] which defines them as [paraphrase of second definition].

    [mildly humorous non-sequitur analogy]

    [suggestion to RTFM]

    [obligatory Wikipedia link]