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Apple Releases Shake 4.1, Drops Price To $499

chasingporsches writes "Today, Apple released the long-awaited Universal Binary version of Shake, their high-end compositing application. Its new version is 4.1 and is available from their online store or as a crossgrade from version 4.0 for $49. The price of Shake has been dropped significantly, from $2999 to $499. (Educational version is $249.) The minimum system requirements imply that this could run on any new Mac, including the iMac, Mac mini, MacBook Pro, and MacBook, as well as older PowerPC-based Macs."

43 of 110 comments (clear)

  1. Yes, it runs (on) Linux! by richdun · · Score: 4, Informative

    Linux

    * 1GHz (or faster) Pentium III, Pentium 4, or AMD Athlon processor or faster
    * Fedora Core 4
    * 512MB (or more) of RAM
    * 1GB hard disk space for disk cache
    * Workstation-class graphics card, such as NVIDIA Quadro2 or Quadro4
    * Display with 1280-by-1024-pixel resolution and 24-bit color
    * Three-button mouse


    Well, it runs on Fedora Core 4, but whatever.

    1. Re:Yes, it runs (on) Linux! by Soong · · Score: 3, Interesting

      My employer produces some for-profit software which runs on Linux. We specify that it runs on RH 9 or somesuch as a basic ass-covering move. We test on that and release it. It does happen to work just on the majority of linuxes we try, but it greatly reduces the load on our tech support people if we get a call saying "it doesn't work on crappy-distro-0.9" and we can tell them it's their own damn problem. And really I'd expect any decent Linux admin to be able to install any missing libraries or version problems if our binaries don't happen to Just Work out of the box. But it usually works anyway and there's no trouble.

      --
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    2. Re:Yes, it runs (on) Linux! by ptomblin · · Score: 3, Informative

      Yeah, but they didn't reduce the price for the Linux version.

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    3. Re:Yes, it runs (on) Linux! by squiggleslash · · Score: 3, Interesting

      When I first read this, I thought it was a joke. After checking the System Requirements page, I'm absolutely amazed.

      Has Apple done prepackaged software for GNU/Linux before? Why Shake? (I'm guessing the type of customer who wants Shake demanded it, but on the other hand, when has Apple used that as a reason to produce it, rather than "encourage" users to switch to Mac)? Wouldn't those same customers want a Windows version?

      Well done Apple... I think... any chance of an official version of Quicktime or iTunes while you're at it?

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    4. Re:Yes, it runs (on) Linux! by clem.dickey · · Score: 4, Informative
      Has Apple done prepackaged software for GNU/Linux before? Why Shake>

      Apple purchased Shake's creator and dropped the Windows version but kept the Linux version, at least for now.

    5. Re:Yes, it runs (on) Linux! by bsartist · · Score: 2, Funny
      Apple likes the mouse to have only one button.
      Hello? Oh, hold on a minute. Roger6106, it's 1996 on the phone for you - they said they want their joke back.
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    6. Re:Yes, it runs (on) Linux! by bsartist · · Score: 2, Insightful
      Has Apple done prepackaged software for GNU/Linux before?
      Yes. In fact, once upon a time (pre-Mac OS X), they created their own Linux distro.
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    7. Re:Yes, it runs (on) Linux! by sakusha · · Score: 3, Interesting

      It's not fully clear just how the price structure has changed. Nobody is going to buy just ONE Shake workstation, usually it's backed by at least a small render farm with Shake client renderers. A few years back, I went to an Apple seminar about Shake, they said the $3000 package came with licenses for one workstation and 5 client machines for rendering. It looked like any smart configuration would be one big Mac workstation and 5 commodity Linux render stations. I just checked the Apple website and now they're offering a 5 user volume license (including Linux workstations) for $129 per system. So I am guessing that they dropped the price on the main package and unbundled the extra licenses for the 5 render machines so those are sold separately. Of course the volume licenses are for full workstation usage, but I suspect most people will use them for small render farms. But I'm only speculating here.
      But still, there's a huge incentive to switch away from Linux to Mac render farms, Shake supports distributed rendering through QMaster, which AFAIK only runs on Mac, and is totally free. I've seen hacks to use QMaster to manage Linux Maya render farms, but I believe that's because the Maya renderer specifically wrote hooks to QMaster even on their Linux clients. And you still need license management on large Maya render farms. Nobody gives out free render farm licenses.. except Apple's QMaster.

    8. Re:Yes, it runs (on) Linux! by mhollis · · Score: 4, Insightful

      No they didn't. And, really truly it doesn't matter. The price drop here is to try to attract users of other software, like Autodesk Discreet Flame or the Avid DS-Nitris. The former runs about $80,000 for a full workstation and the latter is $125,000.

      Apple here is unbundling render farm licenses and providing potential users with a look-see that is designed to sell Macintosh computers. The Mac version works better with Apple's Motion, so you can see that this is being marketed at the hobbyist and the very small studio with lots of time to render (on one machine, rather than a farm).

      The high end motion picture and feature people who are working at film resolution totally don't care about a relatively minor price drop like this. They're willing to pay what they're willing to pay to get their job done. Is it cheaper than film processing? Yes? OK, let's invest. They don't care if it's cheaper now, they care that their visual effects artist knows the application. And they'll be buying whatever their VFX artist knows (and recommends).

      So you can see this in two ways:
      Apple is selling hardware by reducing the Mac-only cost.
      Apple is trying to seed more people who know the application into the stream of up-and-coming VFX artists

      Either way looks good for Apple.

      Disclosure: I use Avid's DS-Nitris for compositing for a national television network in the United States.

      --
      Gods don't kill people, people with gods kill people.
    9. Re:Yes, it runs (on) Linux! by heinousjay · · Score: 2, Funny

      To be fair, it's 2005 that wants its joke back. Let's not rewrite history.

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    10. Re:Yes, it runs (on) Linux! by pulse765 · · Score: 3, Informative

      Shake does not compete with the core business of Autodesk Flame/Inferno or DS-Nitris. They are very different animals. With Shake you are not going to sit down with a client behind you in the room and interactively change around your composite while the client makes comments, viewing changes on a broadcast monitor. Shake is not designed to work that way. Shake is a fantastic tool for dealing with complex shots - which tend to exist mostly in the feature film world - but is not very client interactive. Clients are (currently) still paying big bucks for the interactive tools mentioned above to complete jobs on an hourly basis, complete with an online edit and everything.

      In the business we have been wondering about this move by Apple. It's generally being viewed as a good thing but it brings into question the future of Shake. In an email sent out, apple includes this interesting tidbit:

      "C. Additionally, Maintenance customers may choose to license the Shake 4.1
      Source Code for $50,000. The Source Code license includes a 5,000 seat
      volume license of Shake 4.1. This offer is designed to help facilities with
      significant Shake investments maintain a reliable and controllable visual
      effects pipeline. Maintenance customers that wish to license the Shake 4.1
      Source Code must do so by July 23, 2006. Apple reserves the right to refuse
      any maintenance customer source Code access."

      This is aimed squarely at facilities like Weta Digital, who currently have (so I've heard) hundreds of Linux shake licenses. At $50,000 would take care of all the licenses they would ever need and all they would need is a Mac to run it on. Access to the source code would put them in a better position to expand their custom shake plugins and integration into their pipeline. The idea being that Weta and companies like them would be inclined to buy more macs. Apple is first and foremost a hardware company....

      Just my .02 from within the VFX realm....

      -pulse

    11. Re:Yes, it runs (on) Linux! by mhollis · · Score: 2, Insightful

      You are 100% right that Apple's strategy is to sell more boxes. They create killer applications and sell them in a manner that will encourage the purchase of more Macs.

      With Shake you are not going to sit down with a client behind you in the room and interactively change around your composite while the client makes comments, viewing changes on a broadcast monitor.

      I disagree that Shake is never used in a facility with someone looking over one's shoulder. Art Directors insinuate themselves into every process in the world I work in, and a Shake compositing suite is definitely one of them. I would argue that the Shake-FCP workflow is a little bit of a problem for that because, with art directors, one tends to get a person who cannot visualize how everything is going to come together. I would prefer to never have to deal with them, though I might be tempted were they to be outfitted with a shock collar that will stun them whenever they become excessively stupid (which tends to happen within five minutes of their entry).

      If you are working more on film and less on television, I do see your point. Editors and Compositors are taken seriously in that realm and are offered respect and status. I tend to work with television, where we're generally viewed as scum that does not substantially add to the product.

      My primary tool is the Avid DS-Nitris. The workflow on the DS is superior to that on Shake-FCP as you can edit as you composite. Some of the tools on the Autodesk boxes are outstripping the Avid product presently, which is causing some consternation within the ranks of DS artists. Apple's Shake has a better blue/green screen keyer and so do the Autodesk tools, there are issues with the way the DS handles premultiplied and non-premultiplied keys that cause us problems, but we do get on the air pretty fast with a DS where I don't think the Apple solution could deliver.

      I have added you as a friend. Your comments are insightful and based on reality.

      --
      Gods don't kill people, people with gods kill people.
  2. Shake? by lbmouse · · Score: 3, Funny
  3. Market share not profits by Space+cowboy · · Score: 5, Insightful

    It looks as though Apple is really going for the jugular in terms of wanting market share. The "old" Apple would have kept the price high and raked in the profits, the "new" Apple price hardware and software keenly (still with a slight premium if you don't want the h/w extras that come with a Mac), but still far cheaper than they used to be.

    So Aperture got a price reduction, Shake has just dropped through the floor, and the machines are competitively priced... I was quoting "old" and "new" above because the guard hasn't really changed, but it seems the rules of engagement have been given a bit of a shake-up. I like the "new" Apple better, bodes well for things to come :-)

    Simon

    --
    Physicists get Hadrons!
    1. Re:Market share not profits by rhesuspieces00 · · Score: 2, Interesting

      I'm not sure how "old" you are referring to. Apple seems to follow a pattern of lowering the price of the pro apps once hardware fast enough to run it becomes cheap enough that it is common place. They certainly did that with the Final Cut suite. By reducing the cost as the potential market gets bigger, they may even increase profits, before you even consider what payoff results from increased marketshare.

      That said, it also seems to be Apple's modus operandi to put powerful software into as many hands as possible. As far as I can tell, Apple bought Logic for the express purpose of gutting it and repackaging it as Garage Band. I mean, you got to give them props for that: taking an (expensive) production quality piece of software, giving it a nice UI, and then giving it away practiacally for free. Now if they would just buy protools.

      I think Aperture is a fluke, though. They rushed to get it out the door to put pressure on Adobe when the software should not have passed QA. While nice when it works, the software has serious flaws. I think the price reduction is due primarily to the fact that the software isn't worth what they were charging. People who bought the software before the price drop were given a partial refund. I am quite sure that is NOT how apple planned that to go. You certainly aren't going to see many Shake customers getting $2500 checks from Apple.

  4. Misread by MyLongNickName · · Score: 4, Funny

    heir high-end compositing application

    Misread this as a composting application. I knew you mac boys like to think different, but my ten dollar garbage can, month old table scraps and watering can are more than enough for this type of job.

    --
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    1. Re:Misread by Keith+Russell · · Score: 3, Funny
      Misread this as a composting application.

      Well, if you consider the number of shitty movies Hollywood produces each year, I'm sure enough of them passed through Shake in post-production that "composting application" is right.

      --
      This sig intentionally left blank.
    2. Re:Misread by atrocious+cowpat · · Score: 3, Funny

      "...my ten dollar garbage can,..."

      Look, I know that Dell of yours is over a year old, but that's still no reason to call it nasty names.

      --
      sig? Oh, that sig...
  5. No, not MacBook. by Swedentom · · Score: 2, Informative

    Display with 1280-by-1024-pixel resolution and 24-bit color

    MacBook doesn't have that.

    --
    Sig Nature
    1. Re:No, not MacBook. by MustardMan · · Score: 3, Insightful

      Yeah, because it's not like you can connect a 30" monitor to a macbook or anything...

  6. Re:No Justification by MustardMan · · Score: 4, Insightful

    You aren't exactly the target market for Apple to sell shake to. This isn't a home user software package - it's a high end pro package. And with that high end pro price tag comes high end pro service. A production shop that actually needs this kind of software to do real work will gladly pay a couple grand for a software package for the support that comes along with it. Plus, when you're using hundreds of thousands of dollars worth of computers to do your editing, shake doesn't look so expensive anymore.

    Let's look again at your "no possible way to justify" bullshit statement. If I develop a game, say Sims 2, I might sell a couple of million copies. At 50 bucks a copy, that's a healthy profit. If I develop, say, a motion compositing program used by animators and effects people, there might only be a couple of thousand people who even have any desire to use such functionality. I need to charge a lot more money to even recoup the costs of writing the software, let alone making a profit.

    Economics of scale is a bitch.

  7. Re:No Justification by That's+Unpossible! · · Score: 5, Insightful

    There is no possible way to justify software costing 3 Grand.

    Sure there is, it's called "the market."

    If people are willing to pay that price, it's justified.

    Even at 500 dollars, I will just go and download it on mininova.

    You're not their target market. I don't really think they care if you download it, since all it's likely to do is influence your buying decisions in the future (you or someone like you). However, a production studio of any size and legitimacy would not risk their entire business just to save $500 or $3000 on software.

    Expensive software is exactly why people pirate stuff anyway. Why dont people learn this?

    Why should they have to "learn this" when they are making money selling it at the prices they choose?

    Just because you can't afford it or won't pay it doesn't mean no one's buying it.

    Typical Slashdot user myopia. "If I'm not doing it, no one is!"

    If you sell your stuff cheaper, people will actually BUY it.

    Yeah, why not give it away for free and make your profits up in volume?!

    --
    Ironically, the word ironically is often used incorrectly.
  8. Re:No Justification by MaxQuordlepleen · · Score: 3, Insightful

    Expensive software, at least the kind that people use to make money with, is expensive for the most part because the seller is trying to capture some fraction of the revenue you will make from using it. If you are downloading it from mininova you most likely aren't trying to make a buck off it. In that case, a smart vendor probably looks the other way at that kind of piracy because it increases the user base at no real cost.

  9. Yes by A+nonymous+Coward · · Score: 2, Insightful

    Am I the only one that thinks this is a bad idea?

    Part of the requirement for being part of the elite is to *act* like a member of the elite. Don't apologize; indeed, you haven't. But if you want to graduate to the elite of the elite, you need to stop waving your elite membership card around. For that is what separates the truly elite from the merely elite; the truly elite, the super elite if you will, know it shows and have no need to impress their eliteness upon the lower classes.

    1. Re:Yes by conigs · · Score: 5, Insightful

      It's not a 1337 thing, it's a business thing. When powerful software gets into the hands of the untrained, the trend seems to be that it lowers the value of the services of people who do know what they are doing.

      Don't get me wrong, I think it's great that people will get a chance to use Shake (and software like it). But look at the trend in the design world. As the barrier to entry is lowered, so is the quality of work as well as the value of that work (over the entire industry).

      I can't tell you how many times I've heard agencies say "We don't need to use a post house, we have Final Cut Pro now." Only they can't attract the tallent or experience that a post house has. Taken one step further, there was a client of an agency we work with who decided to get FCP and some cameras and drop the agency all together. Only now their commercials are stuck with a 4-year-old campaign (that's starting to look dated), their tallent looks like he's aged about 15 years because of poor lighting, and the editing and graphics are lacking.

      I'm not saying the price drop in Shake is entirely bad, just that it will bring in more people who think they know what they're doing, when really they have no idea. And suddenly the professionals who have been using it for quite some time look like they're gouging their clients because some kid in his mom's basement can get the same tools.


      Oh, and to anyone who says "Hey, your business model should be changing to fit the market." That's not the issue, it's that the market thinks our services should be cheaper because Timmy, the VP's nephew can do the same thing because he has a computer with FCP/Shake/Photoshop/whatever. They for some reason don't realize that experience and training go a long way.

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      Slashdot: where repeating an article in a post is "+5 Insightful"
    2. Re:Yes by admactanium · · Score: 2, Insightful
      It's not a 1337 thing, it's a business thing. When powerful software gets into the hands of the untrained, the trend seems to be that it lowers the value of the services of people who do know what they are doing.

      Don't get me wrong, I think it's great that people will get a chance to use Shake (and software like it). But look at the trend in the design world. As the barrier to entry is lowered, so is the quality of work as well as the value of that work (over the entire industry).
      i don't agree with you here. i am a designer/art director and i still find plenty of clients that appreciate skill and aesthetic over a cheap price. what the free availability of design tools did was to weed out some people who were already working as designers but not doing such a great job. sure there will be an influx of crappy unskilled "compositors" just as there were "retouchers" and "designers". however, as they say, cream rises to the top. in the end what happened in design is that it forced everyone to push forward because competition got that much more intense.

      what i've found more often than bad designers lowering the price of business is bad designers charging as much as good designers for bad work. thereby making clients appreciate good work even more when they pay the same price for it. not too many folks want to make the investment of time and money to learn shake (or photoshop or indesign in my case) in order to make just a little bit more than they currently make. they want to get into those fields because they pay well and, hopefully, they enjoy that type of work.
    3. Re:Yes by vertinox · · Score: 2, Insightful

      And suddenly the professionals who have been using it for quite some time look like they're gouging their clients because some kid in his mom's basement can get the same tools.

      1. They get what they pay for.
      2. They kid in his mom's basement will be just as good as the professionals (if not better) in 5-10 years.
      3. Competition is good.

      Now go beat the pants those kids.

      --
      "I am the king of the Romans, and am superior to rules of grammar!"
      -Sigismund, Holy Roman Emperor (1368-1437)
    4. Re:Yes by Anonymous Coward · · Score: 2, Insightful

      Agencies.... I work at one of the largest, doing desktop support. One thing I have observed is that the cream rises in any medium. Besides tools, there must be talent and vision.
      Sure any dickhead can pirate a copy of CS2 and diddle around with some layouts. Put an an art school graduate with an illustration and design background behind the same computer and wow what a differnce! They understand color, typography, composition, etc. There are lots of garage albums recorded in shitty studios that somehow trancend poor production values, but that can't be relied on. How do you know if the world will think you are a genius or just some schmuck with a bunch of toys and too much time?
      The right tools for the job holds true here:
      If it is a small job or a test, we edit in house. If this is real commercial that will be seen on national TV, we get a top shelf director, cut it at a first rate edit house, etc. etc. Heck, if the director wants to shoot on film even, the budget's the limit !

  10. Re:Universal? Why??? by conigs · · Score: 2, Insightful

    Well, since their entire line of computers is moving to the Intel chips, it would only make sense to develop your software for the chips that will be in your computers. I didn't think it was that difficult to understand.

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    Slashdot: where repeating an article in a post is "+5 Insightful"
  11. One button mixed message by A+nonymous+Coward · · Score: 2, Insightful

    The iMac comes with a two button mouse with scroll button. The MacBook still has only a single button. Apple is confused.

    1. Re:One button mixed message by idiot900 · · Score: 2, Informative

      Two, actually - once you check the correct box in System Preferences, put two fingers on the trackpad and click the button to simulate a right click.

    2. Re:One button mixed message by Finque · · Score: 2, Informative

      iBooks for awhile now (memory says since late 2004, I could be off) have had trackpads that supported scrolling. Using iScroll 2, you can enable the two-fingered-right-click, along with good customization of the scrolling.

  12. Re:Nice price drop by jcr · · Score: 5, Insightful

    We also had a lot of people who were quite capable of editing, designing motion graphics and compositing, who couldn't afford to produce a film before Apple brought the capabilities of million-dollar systems down into an under-$3K package. Get over yourself, you snob.

    -jcr

    --
    The only title of honor that a tyrant can grant is "Enemy of the State."
  13. Re:No Justification by mozumder · · Score: 2, Informative

    You should see the EDA software we sell... $2million list price for CAD software to design chips.

    And yet, there are very few pirates.

  14. Re:Nice price drop by conigs · · Score: 3, Insightful

    ...and to think, you were marked as "friend."

    See my post above. If people know what they are doing, great! We need more tallent out there. The issue comes in when people think that a tool makes the artist; when people think "hey, I can get Shake now. That's all I need!" and never follow up with either getting training, or getting beyond the basics and labeling themselves as composite artists/designers/editors.

    Let's move the example a little closer to home. Take web design. It is very cheap to design and host web sites now. How many times have you seen sites and thought "who the hell designed/coded this?" Chances are, it's someone who has got the tools, never learned to use them, never read a book on design or coding, labeled themselves as a web developer/designer, and charged far less than any professional or even semi-professional designer/coder would have. Hey, I like to tinker with web design/programming too. I just don't announce myself to the world as a web developer/designer.

    --
    Slashdot: where repeating an article in a post is "+5 Insightful"
  15. Here's the more interesting internal email... by asparagus · · Score: 4, Informative

    Apple will no longer be selling maintenance for Shake and no further
    software updates are planned as we begin work on the next generation of
    Shake compositing software. While we're excited about the innovations we can
    bring in the future, we understand you have a business to run today that
    requires Shake. To that end, we will provide all Maintenance customers with
    the following three options:

    A. Customers can continue with end-user e-mail support, as well as SDK
    support for the duration of their Maintenance contract.

    B. Customers may elect to cancel their Maintenance and receive a pro-rated
    refund for the unused portion. Existing software licenses would continue to
    function according to the Software License Agreement. Maintenance customers
    that wish to cancel their contract must do so by July 23, 2006.

    C. Additionally, Maintenance customers may choose to license the Shake 4.1
    Source Code for $50,000. The Source Code license includes a 5,000 seat
    volume license of Shake 4.1. This offer is designed to help facilities with
    significant Shake investments maintain a reliable and controllable visual
    effects pipeline. Maintenance customers that wish to license the Shake 4.1
    Source Code must do so by July 23, 2006. Apple reserves the right to refuse
    any maintenance customer source Code access.


    I like shake, but it's never really fit in amongst the other Apple apps. But to EOL it for their (rumored) own app seems short-sighted. It's more likely people will migrate to Nuke in the meantime, which has jumped ahead while Apple has mostly let shake wither on the vine.

    A year since version 4, and we've got bug-fixes and an universal binary. Whee.

    -b

    1. Re:Here's the more interesting internal email... by Lars+T. · · Score: 2, Informative
      I like shake, but it's never really fit in amongst the other Apple apps. But to EOL it for their (rumored) own app seems short-sighted. It's more likely people will migrate to Nuke in the meantime, which has jumped ahead while Apple has mostly let shake wither on the vine.
      Beg your pardon?
      Apple will no longer be selling maintenance for Shake and no further software updates are planned as we begin work on the next generation of Shake compositing software.
      --

      Lars T.

      To the guy who modded me down from perfect to terrible Karma - Apple haters still suck

  16. Re:No Justification by Anonymous Coward · · Score: 3, Insightful

    Even at 500 dollars, I will just go and download it on mininova.

    Why would you do that? You clearly don't know what Shake is, or who uses it, or why it costs what it does. What use would you have for it?

  17. Linux is their biggest market. by delire · · Score: 2, Informative

    From what I hear their biggest market is Shake on Linux, now a standard production platform in the feature film industry. I wonder if this is due to 64 bit systems being the favourite of big production houses, or whether it's because Linux is also more widely used in 3D animation and rendering roles. King Kong (pictured on the Apple site) was almost entirely made on Red Hat Linux machines running on IBM workstations AFAIK.

  18. Re:Nuke doesn't support proxies? by asparagus · · Score: 2, Informative

    I've heard good things about version five of Digital Fusion. Sorry, don't know about Toxik either. Autodesk's entry into the vfx industry is interesting...they've bought a lot of good stuff, but I'm not so sure that sticking them all together is going to work quite so smoothly as they would hope. That's my theory that that's where Apple is ultimately aimed with all this, a shake/discreet/ae + san fcp-integrated beast. They've got the people, and if they're not working on shake (or motion) then here's hoping they're trying to make our lives easier.

    -b

  19. Low price does not prevent piracy by AHumbleOpinion · · Score: 4, Insightful

    Expensive software is exactly why people pirate stuff anyway. Why dont people learn this? If you sell your stuff cheaper, people will actually BUY it.

    That is complete nonsense. People will pirate if they can do so easily. It is as simple as that. As you make piracy more complicated, sales rise. That is why there is a thriving successful industry offering software copy protection even though the security is easily defeated by a small number of more technically capable users. The latter are irrelevant.

    An example. I once worked on commercial software that was bundled with a college textbook. It was well regarded software used in the industry. We were nice and didn't use copy protection. The academic version was US$15 with the coupon shrinkwrapped to the textbook. At numerous campus bookstores the software sales volume was 10% of the book despite being required for classwork. The next quarter we had an upgraded version and used one of the lowest cost software based security products available. The sales volume increased to 90% that of the book despite there being no shortage of crack programs. Sorry, but low price doesn't work, copy protection software does.

  20. Re:Nice price drop by jcr · · Score: 2, Insightful

    labeling themselves as composite artists/designers/editors.

    So, you look at samples of their work before you hire them. What does this have to do with the cost of the tools?

    -jcr

    --
    The only title of honor that a tyrant can grant is "Enemy of the State."
  21. Did you read the memo? by Namarrgon · · Score: 2, Interesting

    Read this post (also here). I quote: "Apple will no longer be selling maintenance for Shake and no further software updates are planned".

    Apple will not be making the base product more stable, they're dropping it completely, in favour of some future product (apparently due around 2008). While the price drop will doubtless expand the market into the low end in the short term, the high-end users started their move away from Shake the moment Apple bought it (at least, those that wanted to keep running Linux and not Mac OS). Perhaps I didn't stress enough how important support is to high-end customers. Now the end of the road is clear, nobody is going to want to invest significantly in the Shake platform - including major plugin vendors.

    I don't doubt Shake's technology will live on, but whatever Apple is working on will be a new product, and will not be released for Linux. Since something like 90% of Shake licences were Linux (which isn't even getting the price drop), most users will not see this as a good thing.

    --
    Why would anyone engrave "Elbereth"?