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Indigo Prophecy Creator - No More 'Porn Narrative'

simoniker writes "There's a new postmortem for Quantic Dream's console title Indigo Prophecy, as described by creator David Cage, online, and one of the most interesting sections in the 8,000 word postmortem is how the game has tried to reshape storytelling for games away from the basic: "One of the key points in Indigo Prophecy was the idea of getting interactivity and narration to work together. Most games oppose these two concepts or rather, they develop them in turn: a cut scene to advance the narration, then an action scene, then another cut scene for the narration. The structure of this narrative process is very close to that of porn movies.""

4 of 105 comments (clear)

  1. Re:Valve by Anonymous Coward · · Score: -1, Troll
    Fuck you, asshole.

    Fuck your asshole.

  2. Re:Valve by Anonymous Coward · · Score: -1, Troll

    fuck you both, i'm in the creamy center! /rhps

  3. Why, Cloud! by Anonymous Coward · · Score: -1, Troll

    What a big sword you have!

  4. Re:Valve by Anonymous Coward · · Score: -1, Troll

    The thing Ebert doesn't get is that art only has to be created once to define a new form. Ebert cannot defend the assertion that "games aren't art" without making a further assertion that no games have artistic merit.

    That marks him as a drooling lackwit whose career in the entertainment industry should have never have risen beyond Level 3 Video Clerk.