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Do MMORPG's Cause People to Buy Fewer Games at Retail?

Grimwell writes NPD reports that the video games industry isn't doing so hot in 2006. Information on a report found at GameSpot indicates that consoles are down, but PC titles are up, led by MMORPG sales. From the article: "Do MMORPG's benefit the industry by bringing in more actively involved gamers? Or do they bleed money away from other companies in the industry as MMORPG players spend their money on subscriptions and skip out on trying other games that hit the shelf because they already have something to go home to?"

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  1. The Second One by Digital+Vomit · · Score: 0, Flamebait

    As long as MMORPGs like WoW continue to be outrageously overpriced, people will simply not afford to be able to spend money on other games. When you spend so much money on a single game, you want to get as much play out of it as possible. At least, that's been my gaming experience.

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    Modern copyright is theft of culture from everyone and it retards the progress of the useful arts and sciences.