Interview With Bing Gordon (EA)
djedery writes "I interviewed Bing Gordon (Chief Creative Officer of EA) via email. We discussed game design in academia, outsourcing, game scheduling / budgeting, games for India / China, getting along with marketing, and risks." Decent interview; could be longer but the line about reverse engineering the Genesis is an interesting one, especially considering that some of the current legislative attempts would make that illegal.
10,000? So one link on
Overall a great interview. I like where it talks about the need for business acumen in software development. It seems that there are certainly developers who are missing this.
Information wants a fueled airplane waiting at the hangar and no one gets hurt.
Have you played Geometry Wars on the 360 ?
g ames.shtml
Your opinion is just so generally wrong =)
Perhaps there are only FPS games WHERE YOU LOOK.
This lot are even free :
http://www.megagames.com/news/html/freegames/free
There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
I read Interview with Bing! 2006 and Interview with Bing! 2007 seems to be just a rehashing of the same ideas as the prior just with updated information. Ever since EA has gotten exclusivity to the Interview with Bing! license the whole series has gone down hill.