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Interview With Bing Gordon (EA)

djedery writes "I interviewed Bing Gordon (Chief Creative Officer of EA) via email. We discussed game design in academia, outsourcing, game scheduling / budgeting, games for India / China, getting along with marketing, and risks." Decent interview; could be longer but the line about reverse engineering the Genesis is an interesting one, especially considering that some of the current legislative attempts would make that illegal.

3 of 87 comments (clear)

  1. /. effect = fame by andrewman327 · · Score: 5, Funny
    "The best grads will have 'published' at least one project to public acclaim, such as 10,000+ downloads..."


    10,000? So one link on /. can make a person one of the "best grads."


    Overall a great interview. I like where it talks about the need for business acumen in software development. It seems that there are certainly developers who are missing this.

    --
    Information wants a fueled airplane waiting at the hangar and no one gets hurt.
  2. Re:Games have become horrible by DrSkwid · · Score: 4, Insightful

    Have you played Geometry Wars on the 360 ?

    Your opinion is just so generally wrong =)

    Perhaps there are only FPS games WHERE YOU LOOK.

    This lot are even free :

    http://www.megagames.com/news/html/freegames/freeg ames.shtml

    --
    There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
  3. This is barely an improvement by saboola · · Score: 5, Funny

    I read Interview with Bing! 2006 and Interview with Bing! 2007 seems to be just a rehashing of the same ideas as the prior just with updated information. Ever since EA has gotten exclusivity to the Interview with Bing! license the whole series has gone down hill.